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Wasn't there a project unless I'm demented?
The EU Rome game needs an EB: it made the sub-par RTW a near perfect game; it can turn the near perfect EU Rome into a legend.
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Wasn't there a project unless I'm demented?
The EU Rome game needs an EB: it made the sub-par RTW a near perfect game; it can turn the near perfect EU Rome into a legend.
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Last edited by Mouzafphaerre; 09-06-2009 at 02:28. Reason: pvnctvatio...
Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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They are a slightly different style of game. And what you can change on EU:Rome looks to be far more limited in scope as to what has happened in EB despite hardcoded limits.
A better option for you might be to go to an EU:Rome forum and discuss it with some modders there and see if they can get you the realism you want. They probably have the experience modding that game. Also, there are some mods already that aim to increase realism, although some increase pause pop-ups to an unmanageable amount.
Best of luck.
Completed Campaigns:
Macedonia EB 0.81 / Saby'n EB 1.1
Qart'Hadarst EB 1.2 / Hai EB 1.2
Current Campiagns:
Getai/Sauromatae/Baktria
donated by Brennus for attention to detail.
IMHO, there is little useful difference EB will make in EU Rome. The Paradox games have an entirely different point, and it is not the unit variety or a beautiful, expansive campaign map. Paradox maps are already of gargantuan size, with almost limitless provinces, but with few features - not receptive to customisation at all. There really are few EB concepts that could improve EU: Rome. If anything, making EU: Rome more like Vicky is the way to go.
Funny thing I was thinking the same just moments ago! Unfortunately EU:Rome is a bit subpar, but once you play EB everything about the age is subpar, so that's understandable.
I think EB could vastly improve the conditions in EU: Rome by actually implementing decent names for barbarian factions, making the game harder and making the politics far more complex and unpredictable without adding tons of micromanagement.
The strenght of EU:Rome lies in things that CA were simply too incompetent or unwilling to implement in RTW: a decent AI that offers a challenge, more importance to the naval system (currently it is in RTW an after thought)... And finally, finer points such as more complex economy, a war exhaustion system et all that wouldn't simply give away the game to the big blobs, as it is the case now.
Yeah, I'll jump on the 'EB has ruined EB period games for me' boat too.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
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Guys, my points doesn't seem to have been well understood. There was alredy and EB for EU project. I'm just asking about its doom...
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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God forbid! That's a troll hole. Haven't checked the modding sections but merely posting my first impressions at the gaming board cost me flames of three little bastards. I remember there were decent people at the EU3 board but it seems Rome attracted 14 yo near-puberty problem kids getting horny watching HBO Rome or Gladiator reruns. Too typical with dev/pub hosted game fora. Praised be the ORG.Originally Posted by Blxz
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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Your not demented........
http://forum.paradoxplaza.com/forum/...d.php?t=325959
Too bad it never materialized. The EB team with it's resources would have made the definitive mod for EU:R and it certainly would have done for that title what it did for RTW. Perhaps even more so IMO, since RTW isn't lacking for great mods the way EU:R is....
I agree 100%: EU:R is desperately in need of a mod like EB.
ಠ_ಠOriginally Posted by Some Guy on the Paradox Forum
Last edited by Subotan; 09-06-2009 at 17:19.
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Truly a shame.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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Ah, that project. People on that forum got the impression the EB team working on RTW would step in, mold the engine into something more EB, and then push out a masterpiece. Somehow.
In actual fact there were 2 EB teams; with some overlap. There was the main (and currently the only) EB team which currently focuses on EB II (at the time the EB 1.x series); and then there were (some) modders who had this plan of EB on EU: Rome -- the role of the original EB team was mainly as source of historians/interested modders (you will notice that not exactly every EB member decided to join). The name "Europa Barbarorum" would be a sort of franchise, if you will.
... I dunno how much actually was created (I never was a member of the EU: Rome team), but the main people behind the mod (namely the person(s) who took up the bulk of the coding) left/put it on hold and hence the project died.
Last edited by Tellos Athenaios; 09-07-2009 at 23:28.
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
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Ja mata Tosa Inu-sama, Hore Tore, Adrian II, Sigurd, Fragony
Mouzafphaerre is known elsewhere as Urwendil/Urwendur/Kibilturg...
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Exactly. EB wouldn't be able to add a lot to EU:Rome
I disagree here. The whole point of Vicky is industrialisation and the huge economic and social changes that come with that. Take that out of Vicky and you have a stupid EUII with muttonstaches.
Tsk. Oh well.
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