Results 1 to 30 of 30

Thread: Does EB have to end in 14AD?

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #30

    Default Re: Does EB have to end in 14AD?

    Aemilius Paulus said:
    Well, unfortunately for me, the battles are 1/3 of the fun, and campaign map is 2/3...
    I too love the strategy, intrigue and faction interaction of the campaign...
    And one spends far more time playing the campaign map than in battle, so for me the two go hand in hand.
    Like the covers of a good book, you must have both to bind it together, but there must be substance in the middle to make it all worthwhile...

    But even in EB you are required to fight an awful lot of battles before you can be eligible for Marian reforms, et al. So it is a battle centered MOD if you ever want to want to see those advanced units or even to win a campaign...

    And I must admit that I do appreciate and enjoy all the great eye candy and attention to detail of all aspects of the battle screen as well.
    From the units, to the effects, to the buildings, to the terrain of mountains to the sky, to the blades of grass, they all add to the experience, along with an AI that follows through intuitively (on and off the battlefield)...

    In fact when I interactively stroll through the streets or farm fields of the game, and look at all the detail, I wonder what it might be like for the little sprites who live in such a place...

    When you find a MOD that has it all, you've found a classic!

    A good MOD Campaign is like a fine wine.. it ages well. And you always enjoy having a taste of it!
    Last edited by Cassus Belli; 09-08-2009 at 10:08. Reason: it is a battle centered game

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO