EB script has coin ++ to AI when he is in depth, and since unit cost and support per turn is very expensive Script does not give enough coin nor population AI would have (has) in vanilla RTW, so AI cant use its features properly if hes broke and doesnt have the population. Same with retraining; if there is no population or Coins, Alx.exe will build militia or wont retrain units = not *exe thing, but EB issue; if it has coin and population balance (like it does in mini mod i made) them AI will show its true face retraining elites and recruiting medium and better quality troops.
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