I wondered the same thing, but I'm guessing they took them out because it'd be unrealistic to have them in a Macedonian phalanx?
PS: Speudogordoz
I wondered the same thing, but I'm guessing they took them out because it'd be unrealistic to have them in a Macedonian phalanx?
PS: Speudogordoz
Well, yes, but they still had a very similar formation, and it escapes me as to why they would fair so pathetically to missile fire compared to even Pantodapoi Phalangitai when they have nearly the same equipment. So I'm somewhat convinced that the shields were mistakenly nerfed.
PS: Still haven't completely gotten used to the new spellings![]()
Phalanx units have bloated shield ratings. Having all those spears above you is not going to help when the arrows are coming at you from the front. Simply lower the shield value of phalangites to 3 for more realistic phalanxes. Also, if you want to give the speutogardoz the phalanx ability, PM Amelius Paullos.
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Wouldn't giving them ap be a better option to keep them viable? Prevents them from being wannabe-phalangites and suits their description. If things go wrong they might get shot to pieces but ap-pikes, slaganz and chatti-youth might convince even a Sarmatian FM to ride around that forest and not thorugh it.
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What I did:
-reduced shield value for cheap phalangites by 2 and increased defensive skill by 3, for standart and elite phalangites decreased shield value by 1, increased defence skill by 2
-gave mount_effect horse +2 to Speuthogordoz
Edit: thanks to the shield x2 effect of the phalanx ability, the effective shield value of levy phalangites is still better than that of any non-phalanx unit in the game
Last edited by Tollheit; 09-16-2009 at 13:11.
I'm thinking that a shield value of 5 (speuthogordoz) might be appropriate to make up for the lost 2x shield rating and still keep them from being true phalangitai.
I like this idea too. I hadn't thought of that; they do after all, have freaking swords on the end of their pikes so the AP could be understandable to represent it...Originally Posted by team_kramnik
Last edited by Kikaz; 09-16-2009 at 21:14.
Giving the Speutogordoz the AP ability would be ridiculous! The Germans already get so many armour piercing units, an additional ap phalanx would be overboard. I already find it kind of strange that units wielding wooden clubs can break armour.
It doesn't need to break the armour the real killer is the blunt force of the blow (which clubs and maces are better in transmitting to the target than swords or spears) which could break bones and burst internal organs without damaging the armour. Getting hit by a club while wearing chain mail would be little different from being hit whilst wearing nothing. Also IIRC some of the unit descriptions say they used to put pieces of bone or metal into the clubs to allow them to punch holes in armour.
Last edited by bobbin; 09-16-2009 at 22:07.
At this time of year we admit new prospective members to come and train with us. We put them through a rigourus training programme. One of the things we do is to let them train with a socalled "Bøllekølle" (literally Thug-Club). It is a 5 cm across, 70-80 cm long oak club with a band of metal fastened around the top to give it the proper balance for a weapon. I guess it weighs 2.5 Kg or so, and I tell you that if I was wearing my chainmail I would rather be hit by a sword than that or an axe. It transmits tremendous force and can easily shatter bones.
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