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  1. #1
    Member Member Kevin's Avatar
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    Default Re: Speutogordoz

    I wondered the same thing, but I'm guessing they took them out because it'd be unrealistic to have them in a Macedonian phalanx?

    PS: Speudogordoz

  2. #2
    Sandwich Maker Member Kikaz's Avatar
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    Default Re: Speutogordoz

    Quote Originally Posted by Kevin View Post
    I wondered the same thing, but I'm guessing they took them out because it'd be unrealistic to have them in a Macedonian phalanx?

    PS: Speudogordoz
    Well, yes, but they still had a very similar formation, and it escapes me as to why they would fair so pathetically to missile fire compared to even Pantodapoi Phalangitai when they have nearly the same equipment. So I'm somewhat convinced that the shields were mistakenly nerfed.

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  3. #3
    Master of Hammer and Anvil. Member Julius Augustus's Avatar
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    Default Re: Speutogordoz

    Phalanx units have bloated shield ratings. Having all those spears above you is not going to help when the arrows are coming at you from the front. Simply lower the shield value of phalangites to 3 for more realistic phalanxes. Also, if you want to give the speutogardoz the phalanx ability, PM Amelius Paullos.
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  4. #4

    Default Re: Speutogordoz

    Wouldn't giving them ap be a better option to keep them viable? Prevents them from being wannabe-phalangites and suits their description. If things go wrong they might get shot to pieces but ap-pikes, slaganz and chatti-youth might convince even a Sarmatian FM to ride around that forest and not thorugh it.



  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Speutogordoz

    Quote Originally Posted by Julius Augustus View Post
    Phalanx units have bloated shield ratings. Having all those spears above you is not going to help when the arrows are coming at you from the front. Simply lower the shield value of phalangites to 3 for more realistic phalanxes. Also, if you want to give the speutogardoz the phalanx ability, PM Amelius Paullos.
    The shield rating is fairly accurate since phalanxes never had alot of problems versus steppe archers. People theorize that the ridiculous amount of pikes caused arrows to bounce off of them and become harmless.

    Later swiss pikemen didn't even use armor.
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  6. #6
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Speutogordoz

    Quote Originally Posted by Kevin View Post
    PS: Speudogordoz
    Speuðogordoz actually.

    Speuthogordoz if you want to write it without the "eth".
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  7. #7

    Default Re: Speutogordoz

    What I did:
    -reduced shield value for cheap phalangites by 2 and increased defensive skill by 3, for standart and elite phalangites decreased shield value by 1, increased defence skill by 2
    -gave mount_effect horse +2 to Speuthogordoz

    Edit: thanks to the shield x2 effect of the phalanx ability, the effective shield value of levy phalangites is still better than that of any non-phalanx unit in the game
    Last edited by Tollheit; 09-16-2009 at 13:11.

  8. #8
    Sandwich Maker Member Kikaz's Avatar
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    Default Re: Speutogordoz

    Quote Originally Posted by Tollheit View Post
    What I did:
    -reduced shield value for cheap phalangites by 2 and increased defensive skill by 3, for standart and elite phalangites decreased shield value by 1, increased defence skill by 2
    -gave mount_effect horse +2 to Speuthogordoz

    Edit: thanks to the shield x2 effect of the phalanx ability, the effective shield value of levy phalangites is still better than that of any non-phalanx unit in the game
    I'm thinking that a shield value of 5 (speuthogordoz) might be appropriate to make up for the lost 2x shield rating and still keep them from being true phalangitai.

    Quote Originally Posted by team_kramnik
    Re: Speutogordoz
    Wouldn't giving them ap be a better option to keep them viable? Prevents them from being wannabe-phalangites and suits their description. If things go wrong they might get shot to pieces but ap-pikes, slaganz and chatti-youth might convince even a Sarmatian FM to ride around that forest and not thorugh it.
    I like this idea too. I hadn't thought of that; they do after all, have freaking swords on the end of their pikes so the AP could be understandable to represent it...
    Last edited by Kikaz; 09-16-2009 at 21:14.


  9. #9
    Member Member Kevin's Avatar
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    Default Re: Speutogordoz

    Giving the Speutogordoz the AP ability would be ridiculous! The Germans already get so many armour piercing units, an additional ap phalanx would be overboard. I already find it kind of strange that units wielding wooden clubs can break armour.

  10. #10
    urk! Member bobbin's Avatar
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    Default Re: Speutogordoz

    It doesn't need to break the armour the real killer is the blunt force of the blow (which clubs and maces are better in transmitting to the target than swords or spears) which could break bones and burst internal organs without damaging the armour. Getting hit by a club while wearing chain mail would be little different from being hit whilst wearing nothing. Also IIRC some of the unit descriptions say they used to put pieces of bone or metal into the clubs to allow them to punch holes in armour.
    Last edited by bobbin; 09-16-2009 at 22:07.


  11. #11
    Member Member Macilrille's Avatar
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    Default Re: Speutogordoz

    Quote Originally Posted by bobbin View Post
    It doesn't need to break the armour the real killer is the blunt force of the blow (which clubs and maces are better in transmitting to the target than swords or spears) which could break bones and burst internal organs without damaging the armour. Getting hit by a club while wearing chain mail would be little different from being hit whilst wearing nothing. Also IIRC some of the unit descriptions say they used to put pieces of bone or metal into the clubs to allow them to punch holes in armour.
    At this time of year we admit new prospective members to come and train with us. We put them through a rigourus training programme. One of the things we do is to let them train with a socalled "Bøllekølle" (literally Thug-Club). It is a 5 cm across, 70-80 cm long oak club with a band of metal fastened around the top to give it the proper balance for a weapon. I guess it weighs 2.5 Kg or so, and I tell you that if I was wearing my chainmail I would rather be hit by a sword than that or an axe. It transmits tremendous force and can easily shatter bones.

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  12. #12

    Default Re: Speutogordoz

    Quote Originally Posted by Mediolanicus View Post
    Speuðogordoz actually.

    Speuthogordoz if you want to write it without the "eth".
    Yay another person knows wtf an eth is...my name has one

    Davið
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  13. #13
    Guitar God Member Mediolanicus's Avatar
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    Default Re: Speutogordoz

    Quote Originally Posted by Olaf The Great View Post
    Yay another person knows wtf an eth is...my name has one

    Davið
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