The Results of my experimentation (unit size: large):
Vanilla-
Spuedogorðoz vs. Toxotai= Toxotai inflicted 19 casualties with their arrows.
Spuedogorðoz vs. Triarii (Polybian)= Triarii victory, Spuedogorðoz inflict 39 casualties.
Spuedogorðoz vs. Principes (Polybian)= Principes victory (6 casualties for 1 javelin volley,) Spuedogorðoz inflict 32 casualties.
Spuedogorðoz vs. Lugoae= Spuedogorðoz victory, Lugoae inflict 47 casualties.
Shield +2-
Spuedogorðoz vs. Toxotai= Toxotai inflicted 9 casualties with their arrows.
Spuedogorðoz vs. Triarii (Polybian)= Triarii victory, Spuedogorðoz inflict 45 casualties.
Spuedogorðoz vs. Principes (Polybian)= Principes victory (3 casualties for 1 javelin volley,) Spuedogorðoz inflict 59 casualties.
Shield +3, Defense skill -1-
Spuedogorðoz vs. Toxotai= Toxotai inflicted 3 casualties with their arrows.
Spuedogorðoz vs. Triarii (Polybian)= Spuedogorðoz victory, Triarii inflict 67 casualties
Spuedogorðoz vs. Principes (Polybian)= Principes victory (2 casualties for 1 javelin volley,) Spuedogorðoz inflict 70 casualties.
Spuedogorðoz vs. Leuce Epos= Spuedogorðoz victory, Leuce Epos inflict 21 casualties (0 casualties inflicted by entire javelin supply)
Spuedogorðoz vs. Pantodapoi Phalangitai= Pantodapoi Phalangitai victory, Spuedogorðoz inflict 1 casualty.
Shield +3, Defense skill -1, Armor Penetration, -1 Attack-
Spuedogorðoz vs. Triarii (Polybian)= Spuedogorðoz victory, Triarii inflict 31 casualties.
Spuedogorðoz vs. Principes (Polybian)= Spuedogorðoz victory, Principes inflict 28 casualties (1 casualty for 1 javelin volley.)
Spuedogorðoz vs. Leuce Epos= Spuedogorðoz victory, Leuce Epos inflict 16 casualties (1 casualty
inflicted by entire javelin supply.)
Spuedogorðoz vs. Spartiate Hoplitai= Spuedogorðoz victory, Spartiate Hoplitai inflict 41 casualties.
Spuedogorðoz vs. Lugoae= Spuedogorðoz victory, Lugoae inflict 40 casualties.
Conclusion-
Increasing the shield value of the Spuedogorðoz by 3, lowering the attack and defense skills by 1, and adding AP, produces what seems to match the description most closely. They aren't quite as invulnerable to arrows as Phalangitai, but they aren't supposed to be either. Spuedogorðoz are now the most efficient melee (non-phalanx) cavalry killer and can now work as sort of a defensive version of Druxtiz ßastarniska. There was no way to fix the incredible weakness that Spuedogorðoz have to flanking and encirclement (which is why the Lugoae inflicted so many casualties,) because giving them their swords back doesn't quite render properly.
Other Findings-
Spuedogorðoz are awful if given phalanx mode. I tried them out, and they're simply not a large enough unit to effectively use phalanx (and their pikes and pike-heads get much shorter.) Findings were quite similar when Spuedogorðoz were given the "short_pike" attribute. The "spear" attribute made them pathetic fighters who would sometimes completely turn their backs to the enemy in combat.
"short_pike" attribute creates a more accurate hoplite phalanx than what is currently used in EB.
Dungunðiz murder Principes...
Other Notes-
If anyone wants, I can upload my "export_unit_descr" to the mini-mods section... I'm probably going to be working on a more ambitious modification of the spear-troops of EB.
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