Results 1 to 30 of 83

Thread: Refitting the Map

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guest Azathoth's Avatar
    Join Date
    Jul 2009
    Location
    Gnawing hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.
    Posts
    783

    Default Re: Refitting the Map

    So what then? The AI can't defend every PSF, so we'll just walk in. Also, the sight of so many cities and forts under my control would be very gratifying.

  2. #2
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
    Join Date
    Feb 2009
    Location
    Lower Peninsula, Michigan
    Posts
    652

    Default Re: Refitting the Map

    Quote Originally Posted by Azathoth View Post
    So what then? The AI can't adequately defend every PSF, so we'll just walk in. Also, the sight of so many cities and forts under my control would be very gratifying.
    Fixed, I believe. The AI can always keep one or two units in every PSF. Very rarely have I seen the AI completely abandon a settlement. Plus, I don't think PSFs can rebel. Am I correct in stating this?
    + =

    3x for this, this, and this

  3. #3
    Guest Azathoth's Avatar
    Join Date
    Jul 2009
    Location
    Gnawing hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.
    Posts
    783

    Default Re: Refitting the Map

    Fixed, I believe. The AI can always keep one or two units in every PSF. Very rarely have I seen the AI completely abandon a settlement. Plus, I don't think PSFs can rebel. Am I correct in stating this?
    That means small-scale minor front sieges, even better.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO