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Thread: Walls in battle map, METW mod for RTW BI

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  1. #1
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Jan 2006
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    Default Re: Walls in battle map, METW mod for RTW BI

    have a look in descr_strat.txt (within data/world/maps/campaign/... etc)

    normal one looks like

    Code:
    settlement
    {
    	level city
    	region Winchester_Province
    
    	year_founded 0
    	population 600
    	plan_set default_set
    	faction_creator milan
    	building
    	{
    roughly, for each settlement,
    if the plan_set bit says anything other than default_set copy and paste
    Code:
    	plan_set default_set
    in instead....

    they might have some not fully realised attempts at settlement plans in there by the sound of it...

    descr_cultures affects the campaign map not the battlemap - it's unlikely to be that - if the above doesn't fix problem you're somewhere into descr_walls.txt or the individual settlement plans
    Last edited by Makanyane; 09-24-2009 at 23:03.
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  2. #2

    Default Re: Walls in battle map, METW mod for RTW BI

    Thank you very much for answer.

  3. #3

    Default Re: Walls in battle map, METW mod for RTW BI

    I replaced descr_walls with old one from BI and it works fine for siege battle in normal city. I also replaced 2 entries in descr_strat with default_set but not special one I also have problem with (I saved two positions, one with siege of standard city and one with siege of special one). When I click battle button there is ctd in special city, before were no walls in siege battle in standard city (otherwise it worked).

    How could I replace these special definitions with standard ones? I found one file where extra places were written down. I don't remember which txt file. When I deleted extra entries game did CTD when loading.

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