Don't play on VH unless you want it as VH.
If you want the campaign to be more calmer, have that at a lower level.
Don't play on VH unless you want it as VH.
If you want the campaign to be more calmer, have that at a lower level.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
The things I am dissatisfied with are:
- The Austrian troop line up, it was best in 1.1 It was well grounded and accurate for the most part. The tinkering and fiddling with the Jaegers and taking away rifles is just not right.
- Mortar accuracy is still down at 10%. Fine, it is changed for multiplayer so people don’t use too many and slaughter the other guy. But the fact remains that they were accurate weapons but currently less effective than it was in 1.3.1 and less accurate than rockets! If they wanted to nerff it then cut the firepower or take it out all together. Don’t give us what was a highly useful weapon that is unusable in the game. As it stands you can’t even hit a fort with one!
- And no French Dragoons in Europe, I mean why not? If it is the police bonus then take it a way from the French, but no Dragoons or light Dragoons! What is that?
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
You don't know AI stupidity till you've been DoW'd by Barvia, when you have Prussia as your ally, and empire stretches from moscow to vienna and everything in between, and you took out Austria in 6 turns after they DoW'd you too.
However that was a couple patches back, now the AI has smartened up considerably since then.
I am having an interesting game and its good to see the AI far more active. I started a new campaign (normal/very hard) as Marathas. France took out UP in 1702 which allowed me to get the island. I took two provinces first turn from the Mulgul Empire and sued for peace a couple of years later, then Mysore take out Goa, and with my army near by, I claim Goa from them, then take out Mysore. Mugul Empire requested trade, so I am raking in some money from that. I used about 20 turns securing trade, building up armed forces and doing lots of research. Currently I got highest research and strongest army, chart topping in prestige and in a couple of turns when Fire by Rank is done, I will sent upon my campaign to invade and wipe out weak the Mugul Empire, leaving me as sole ruler of India.
After that, it's a case of building up the area just how I like it and deciding whether or not to make a play for Europe or the America's.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
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