have a look in descr_strat.txt (within data/world/maps/campaign/... etc)
normal one looks like
Code:
settlement
{
level city
region Winchester_Province
year_founded 0
population 600
plan_set default_set
faction_creator milan
building
{
roughly, for each settlement,
if the plan_set bit says anything other than default_set copy and paste
Code:
plan_set default_set
in instead....
they might have some not fully realised attempts at settlement plans in there by the sound of it...
descr_cultures affects the campaign map not the battlemap - it's unlikely to be that - if the above doesn't fix problem you're somewhere into descr_walls.txt or the individual settlement plans
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