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Thread: Walls in battle map, METW mod for RTW BI

  1. #1

    Default Walls in battle map, METW mod for RTW BI

    Hi to all.


    I have problem when playing METW mod for RTW BI. When city gets attacked, in some cases there are no walls showed (even if city has large walls built), only wooden gate. Also battles in special cities like Minas Tirith are not possible as mod crashes.

    I would like to do one thing: to put in standard city and walls definitions instead of modded ones. Also no Barad-Dur or Minas_Tirith special battle map. Only classic eastern or roman walled city when in battle.

    I was checking descr_cultures, there are many changes. I replaced them with definitions from classic game but in battle nothing changed.

    Please what should I do to solve this problem? Mod would become playable, map and skins are very good.

    Thanks in advance.

  2. #2
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Walls in battle map, METW mod for RTW BI

    have a look in descr_strat.txt (within data/world/maps/campaign/... etc)

    normal one looks like

    Code:
    settlement
    {
    	level city
    	region Winchester_Province
    
    	year_founded 0
    	population 600
    	plan_set default_set
    	faction_creator milan
    	building
    	{
    roughly, for each settlement,
    if the plan_set bit says anything other than default_set copy and paste
    Code:
    	plan_set default_set
    in instead....

    they might have some not fully realised attempts at settlement plans in there by the sound of it...

    descr_cultures affects the campaign map not the battlemap - it's unlikely to be that - if the above doesn't fix problem you're somewhere into descr_walls.txt or the individual settlement plans
    Last edited by Makanyane; 09-24-2009 at 23:03.
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  3. #3

    Default Re: Walls in battle map, METW mod for RTW BI

    Thank you very much for answer.

  4. #4

    Default Re: Walls in battle map, METW mod for RTW BI

    I replaced descr_walls with old one from BI and it works fine for siege battle in normal city. I also replaced 2 entries in descr_strat with default_set but not special one I also have problem with (I saved two positions, one with siege of standard city and one with siege of special one). When I click battle button there is ctd in special city, before were no walls in siege battle in standard city (otherwise it worked).

    How could I replace these special definitions with standard ones? I found one file where extra places were written down. I don't remember which txt file. When I deleted extra entries game did CTD when loading.

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