Poll: Please choose what you prefere to use with EB

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Thread: Which is best with EB alex or BI?

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  1. #1

    Default Re: Which is best with EB alex or BI?

    Quote Originally Posted by Cute Wolf View Post
    Well, first time I had the Alex, I play EB with Alex, less CTD, better ai, and somewhat better diplomacy.

    But after proving the worth of shieldwall formations on BI (does wonder with non Sarissa Phalanx), and the Swimming ability too (stopping certain units to get a foolish death if carelessly walks over river / water), I've change my choice to BI, as they had more (albeit smaller in each force) naval invasion, night battles (belive me, pwning enemy troops one stack after one stack in the night, they'll got no reinforcements, is more realistic tactic any smart and capable commander will employ), and they has less CTD than vanilla RTW (but I must admit that Alex has really less CTD and faster loading time).

    Both in BI and Alex, the AI does retrain their forces.... that's all, just choose what's best for you
    (If you can't properlyu use shieldwall formation, you miss half of the BI's fun, and Alex is better if you dont like the shieldwall at all)
    Nice assessment of the situation.

    But I do want to make clear that you can do night battles with alex. But yes, no shieldwall formations, :(.

    I've never used BI, so I don't know much about shieldwall. But reading about it does make me wish I could use it (I only play as the romans). But still, ignorance can be bliss.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  2. #2
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Which is best with EB alex or BI?

    Quote Originally Posted by applebreath View Post
    Nice assessment of the situation.

    But I do want to make clear that you can do night battles with alex. But yes, no shieldwall formations, :(.

    I've never used BI, so I don't know much about shieldwall. But reading about it does make me wish I could use it (I only play as the romans). But still, ignorance can be bliss.
    Alex can do night battles? How? I've try to add night_battle enabled on the campaign, but I only got CTD as result.

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  3. #3

    Default Re: Which is best with EB alex or BI?

    Quote Originally Posted by Cute Wolf View Post
    Alex can do night battles? How? I've try to add night_battle enabled on the campaign, but I only got CTD as result.
    I'm not a big fan of Maksimus's mod, https://forums.totalwar.org/vb/showthread.php?t=94861 (the campaign AI is destroyed by the fact that he made the rebels so strong), but he does give a nice step-by-step for how to play with Alex.

    Or you could just play with the mod that I play with (it's actually about 16 mini mods), https://forums.totalwar.org/vb/showthread.php?t=105242.

    for installation process; I followed RTW Gold > Alexander > EB 1.1 > 1.2 > official fixes > minimod pack > LZ3's script adaptation > phalanx mod > RS textures mod > naval strat mod > Lysander's sihunet formations adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation for ALEXANDER EB. (I then modded the Roman reforms to happen sooner - I roleplay that I would do things better than the Romans did, :))
    Last edited by applebreath; 11-03-2009 at 20:36.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  4. #4
    Member Member Maksimus's Avatar
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    Default Re: Which is best with EB alex or BI?

    you dont have to play Eaem to have night battles, apple you have not read my thread

    everyone can just download exe tweaks and play vanilla EB with Alx.exe AI
    “Give me a place to stand and with a lever I will move the whole world.”

  5. #5

    Default Re: Which is best with EB alex or BI?

    Quote Originally Posted by Maksimus View Post
    you dont have to play Eaem to have night battles, apple you have not read my thread

    everyone can just download exe tweaks and play vanilla EB with Alx.exe AI
    Obviously you still are not actually reading my posts or like I've said before, it's a language thing.


    I DON'T play with your mod. Imo, your mod makes it so that the human faction is the only one actually "playing"/expanding/doing-anything.

    I referred that link as a way to see a step-by-step example of how to set it up. Or as another way, I gave a link for the mini-mod pack(which is what I play).
    Last edited by applebreath; 11-04-2009 at 14:09.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  6. #6
    Member Member Maksimus's Avatar
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    Default Re: Which is best with EB alex or BI?

    Quote Originally Posted by applebreath View Post
    Obviously you still are not actually reading my posts or like I've said before, it's a language thing.


    I DON'T play with your mod. Imo, your mod makes it so that the human faction is the only one actually "playing"/expanding/doing-anything.

    I referred that link as a way to see a step-by-step example of how to set it up. Or as another way, I gave a link for the mini-mod (which is what I play).
    You should really stop spreading false informations and if not lies, for 1. For 2, to lecture you now, since you are the only one on the EB forums that posts such rude comments about AlxEb and you have no idea about the 2 modifications.

    Here it goes. Read carefully and dont spreading false informations about it in the future on the forum.

    My modification has 2 modifications. 1 is Alx eb transition files only, which enables night battles everything of the AI that Alx.exe has just playing pure default EB game. Second is, EAEM - thats the mod.

    And for everyone to know shieldwall is implemented in my mod EAEM, it works by tweaking EDU dont need special ability, outcome is the same.
    “Give me a place to stand and with a lever I will move the whole world.”

  7. #7
    Voluntary Suspension Voluntary Suspension Rahwana's Avatar
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    Default Re: Which is best with EB alex or BI?

    @ Maximus
    I play with your recent version of Alex EB, but everytime I try to add shield_wall in their ability, I got a CTD... just curious, can I have the proper file to launch shieldwall formations on Alex? (The night battles are also a bit buggy, as only some starting FM have the ability, and no more FM got that ability.

    Personally, now I play BI, mainly because the shield wall issue...
    Angkara Murka di Macapada

  8. #8

    Default Re: Which is best with EB alex or BI?

    Quote Originally Posted by Maksimus View Post
    You should really stop spreading false informations and if not lies, for 1. For 2, to lecture you now, since you are the only one on the EB forums that posts such rude comments about AlxEb and you have no idea about the 2 modifications.

    Here it goes. Read carefully and dont spreading false informations about it in the future on the forum.

    My modification has 2 modifications. 1 is Alx eb transition files only, which enables night battles everything of the AI that Alx.exe has just playing pure default EB game. Second is, EAEM - thats the mod.

    And for everyone to know shieldwall is implemented in my mod EAEM, it works by tweaking EDU dont need special ability, outcome is the same.
    @ Maksimus: False information and lies? What are you talking about? I gave my OPINION about your mod (obviously EAEM), I just don't like it for several reasons (mainly the human faction is the only one that does ANYTHING), period. Move on..

    From day one, I've found you the rudest member here. You don't read other posts clearly, which your responses clearly show. Your responses can be rude/arrogant. You spam other threads about your mod. You spam all the time about Alexander. You are rude to others that prefer BI. Move on already.. AND leave me alone.

    @ Others: I recommend the mod-pack/optional mods that use alex.exe, https://forums.totalwar.org/vb/showthread.php?t=105242. Among many other features, you will have night battles.
    Last edited by applebreath; 11-04-2009 at 15:02.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  9. #9
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Which is best with EB alex or BI?

    Quote Originally Posted by Maksimus View Post
    you dont have to play Eaem to have night battles, apple you have not read my thread

    everyone can just download exe tweaks and play vanilla EB with Alx.exe AI
    Alex EB does work fine, and maybe I used older version of yours (from 1 and half year ago, I just download some link after searching Alex-EB), but I got no night Battles... So I used manual tweaking, adding night_battles enabled on descr_strat, and everytime I load the campaign I got CTD

    The same thing also happened when I try to add shield_wall ability on EDU.... After some time, I tought the Alex is still good because of the superrior AI skill and less CTD, however everything changed when I found the lastest installation of EB-BI. At first I try just for some night battles, but after some experience with the shieldwall formations, and logical swimming AI (prevent my bridge battles going messy with some stupid men commit suicide by walking themself on water), things changed...

    Furthermore, the BI AI also retrain their troops, much like the Alex, albeit on somewhat lesser degree...

    My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
    * Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *

    Also known as SPIKE in TWC

  10. #10

    Default Re: Which is best with EB alex or BI?

    I did some more looking into the shieldwall and I WANT it :D.

    I've recently learned how nice guard mode is (I use it all the time now), but with shieldwall, it would be even better.

    Still, I can't justify switching to BI just for shieldwall. I wish I never learned about it...

    As to the whole night battle issue, I can assure you that it does work with Alexander. In fact, I just played a long battle at night.

    -Apple
    Last edited by applebreath; 11-04-2009 at 12:49.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  11. #11
    U14 Footballer Member G. Septimus's Avatar
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    Post Re: Which is best with EB alex or BI?

    Quote Originally Posted by applebreath View Post
    Nice assessment of the situation.

    But I do want to make clear that you can do night battles with alex. But yes, no shieldwall formations, :(.

    I've never used BI, so I don't know much about shieldwall. But reading about it does make me wish I could use it (I only play as the romans). But still, ignorance can be bliss.
    hah???? night battles???
    well, Ican't do Night battles in alex, even after modding the files.
    x2


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