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Thread: Recreating the barbarian invasions in EB?

  1. #1
    Member Member Intranetusa's Avatar
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    Default Recreating the barbarian invasions in EB?

    I wish to recreate a gigantic invasion by barbarians...

    Is it possible to use the console to spawn full stacks of enemy soldiers? Or can I somehow use the script to do this?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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  2. #2
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Default Re: Recreating the barbarian invasions in EB?

    yes, both cases are possible but don't ask me how
    I would suggest that the easyer way is to get a babarian fm, and add_unit.... via console. you should gift them money too, cause otherwise the upkeep of his army will ruin the faction.
    scripting is more difficult and I don't have a clue on it.

    do a forum search on something like add_unit or create_unit. this allows you to boost the enemy's fm-forces rather quickly.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

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    Member Member Intranetusa's Avatar
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    Default Re: Recreating the barbarian invasions in EB?

    thanks...

    What I plan to do is give the Sauromates 4 full stacks of cavalry (4x20) and maybe 10 full stacks of infantry (10x20).

    Although is it easier to use the console to actually take control of the Sauromate myself, train/build/recruit merc and use the console to give myself units...then go back to my original faction?

    VS

    Just use my original faction and spawn units for the Sauromates?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




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    Member Member Intranetusa's Avatar
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    Default Re: Recreating the barbarian invasions in EB?

    btw, can someone link me to the vanilla vs EB corresponding faction list?

    ie.

    Roman = Romani
    Germany = Sweboz
    etc

    thxs
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  5. #5
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: Recreating the barbarian invasions in EB?

    Arche Seleukeia - romans_julii
    Baktria - romans_brutii
    Hayasadan - romans_scipii
    Saba - saba
    Pontos - carthage
    Saka Rauka - pontus
    Sauromatae - armenia
    Pahlava - parthia
    Ptolemaioi - numidia
    Qart-Hadast - egypt
    Aedui - gauls
    Arverni - scythia
    Sweboz - germans
    Casse - britons
    Romani - seleucid
    Epeiros - thrace
    Koinon Hellenon - greek_cities
    Makedonia - macedon
    Getai - dacia
    + =

    3x for this, this, and this

  6. #6
    Member Member Intranetusa's Avatar
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    Default Re: Recreating the barbarian invasions in EB?

    thanks dude!
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  7. #7
    Deadhead Member Owen Glyndwr's Avatar
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    Default Re: Recreating the barbarian invasions in EB?

    My question is: Even if you create the units, how can you be sure the AI will do anything with them (as in move across the Steppes into better land?
    "You must know, then, that there are two methods of fight, the one by law, the other by force: the first method is that of men, the second of beasts; but as the first method is often insufficient, one must have recourse to the second. It is therefore necessary for a prince to know well how to use both the beast and the man.
    -Niccolo Machiavelli


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    Member Member Intranetusa's Avatar
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    Default Re: Recreating the barbarian invasions in EB?

    Quote Originally Posted by Owen Glyndwr View Post
    My question is: Even if you create the units, how can you be sure the AI will do anything with them (as in move across the Steppes into better land?
    I'm thinking of either declaring war on them and spawning their soldiers very close to my borders, or editing some files to make their "target" my capital.... ? =/

    any other suggestions?
    Last edited by Intranetusa; 10-01-2009 at 22:05.
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  9. #9

    Default Re: Recreating the barbarian invasions in EB?

    Wouldn't they normally attack with overwhelming military power at their command? The money script will give them upkeep money, so I'm sure they'll use those effectively. Unless they send them off in the opposite direction and steamroll, say, Baktria

    Out of curiosity, could someone post the correct input (or at least the link to it) for spawning an enemy stack (together with all details like coordinates, FMs and others I may not know about)? I may just start another EB campaign if this can make things interesting. Can something like this be done from the console, or do you need to write a script or something?

    EDIT: actually, since this is related, I might as well post the question here.
    If I wanted to add, say, twenty stacks to almost all the factions in the game (to create a "blood for the blood god" game mode ), it would be easier to do this in the descr_strat before starting the campaign, wouldn't it? I'd still like to know how to add them during the campaign, though.
    Last edited by Mister V; 10-01-2009 at 22:56.

  10. #10
    Member Member Intranetusa's Avatar
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    Default Re: Recreating the barbarian invasions in EB?

    Hmmm, I suppose allying the faction with its neighbors and making your faction the sole enemy encourages it to attack you first?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




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