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Thread: force the composition of roman armies

  1. #1

    Default force the composition of roman armies

    hi all.
    i write this both as a question, provocation, challenge etc. will send it also to EBII
    about the composition of the republican roman armies, we all know that both the s.c. census & age were the main schemes to enlist a legion.
    a republican legion couldn't have, let's say, 1200 triarii and 600 hastati.
    there were cultural, political, and social reasons for that.
    this is completely ignored by the RTW engine, as well as with EB.
    i find funny that, if i have money and proper barracks i can, for example, enlist limitless cavalry units. or equites extraordinarii.
    as far as EB has the aim to represent the ancient watrfare as accurate as possible, i guess that the composition of the roman armies would be important.
    so, is there /there will be the chance to inibite the enrolling of too many units of a single particular type? to make the enrolling more close to the social composition of the culture? the only way i found was to make the enrolling more difficult by giving more turns to enlist a unit. but still ...
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  2. #2

    Default Re: force the composition of roman armies

    Yeah, if I remember correctly EBII will allow for a limited amount of recruitment in a region and a variable regen time for said recruits.

    Other than that I'm a bit sketchy on the details....

  3. #3
    Member Member Intranetusa's Avatar
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    Default Re: force the composition of roman armies

    I don't think it's possible...the RTW engine suxs and is hardcoded...
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  4. #4

    Default Re: force the composition of roman armies

    you haven't played M2TW i'm guessing, but your wishes will come true in EB2 as these can be modded, and most likely will be since with that engine you can limited units,per region,plus free UPKEEP WOOOT units.
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  5. #5
    That's "Chopper" to you, bub. Member DaciaJC's Avatar
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    Default Re: force the composition of roman armies

    Quote Originally Posted by Titus Magnus View Post
    you haven't played M2TW i'm guessing, but your wishes will come true in EB2 as these can be modded, and most likely will be since with that engine you can limited units,per region,plus free UPKEEP WOOOT units.
    I'm fairly sure you can mod the EDU to have free-upkeep units in EB1.
    + =

    3x for this, this, and this

  6. #6
    Member Member Macilrille's Avatar
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    Default Re: force the composition of roman armies

    That is a common problem for all factions, as the AI gladly spams you with fullstacks of Leets...

    However, in MTW II it cannot, there is a limit to the numbers of each unit, especially the best ones. That this will be included in EB II has been stated in the EB II forum where this discussion really belongs methinks.
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

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  7. #7
    Member Member Kevin's Avatar
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    Default Re: force the composition of roman armies

    Spoiler Alert, click show to read: 


    You could script armies like this one...

  8. #8
    Member Member Phalanx300's Avatar
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    Default Re: force the composition of roman armies

    Basicly there is a max of units you can recruit in a region for a while, that means that the AI don't have another choice to resort to principes if it can't recruit Triarii.

    That means you have some influence on the AI army composition.

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