Quote Originally Posted by Frontline1944 View Post
I have often wondered about this. From my observations, it appears as though units that take casualties in the beginning in the battle tend to have more troops healed than units fighting and suffering losses later in the battle. I really haven't noticed any differences when considering the type of casualty.
I see a pattern where missile units tend to heal the most. Horse archers, archers and skirmishers who only took missile fire themselves, and also melee units who took missile casualties (this is quite noticeable when playing a 'barbarian' faction good many of whom tend to carry javelins).

For example, in a recent campaign (I tend to play awfully sporadically these days) my Cretan archers tended to lose 3-8 men as casualties in every battle, but everyone were healed after the battle was over. This occurred in four consequent battles over several turns.

Quote Originally Posted by Frontline1944 View Post
I assaulted Mediolanum (sp?) today. I had a full-strength (eighty troops) unit of Appea Gaedotos mercs in my army. All of them perished in the fight. They took part in the battle only after the walls had been cleared (which took a whopping twenty minutes). In the end, only two of them out of an original contingent of eighty were healed.
Troops?