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  1. #1
    Member Member TomPaine's Avatar
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    Default Re: Post patch 1.5 Bug List

    I'm also getting a crash on the opening credits screen; everything ran perfectly yesterday in 1.4; today, game crashes on startup. Woooo!
    "The Levelution is begun,
    So I'll go home and get my gun,
    And shoot the Duke of Wellington."
    -London Street Song, circa 1829

    "The people are not apt . . . to volunteer a rebellion for the theatrical eclat of the thing."
    -Hazlitt

  2. #2
    Pious Augustus Member Krauser's Avatar
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    Default Re: Post patch 1.5 Bug List

    The text is still fuzzy/blurry.

  3. #3
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Post patch 1.5 Bug List

    - Strategic map scrolling still choppy: strategic map scrolling is still as choppy as it was before 1.3. It was fixed in 1.3, but choppiness crawled back in 1.4. Also, the strat map frequently becomes "paralized" for a minute or two when a fleet is selected. Same behavior was observed pre-1.3. It was fixed in 1.3, and reappeared with 1.4.

    - Weird calculation for the auto-calc battle odds. I noticed it when I was facing a depleted gendarmerie unit with half a stack of decent troops. The auto-calc odds displayed were in AI's favor. For the heck of it, I autoresolved and won by a huge margin with almost no troops lost. From that point, I started to pay attention to the odd's meter. It's weird in 1.5. Frequently, it would show advantage for the AI, when the real odds favor the player (as suggested by the autoresolve results too). Maybe the display is reversed by mistake. The player's odds are shown on the AI's side and vice versa.
    Last edited by Slaists; 10-17-2009 at 01:00.

  4. #4
    The Red Tezcatlipoca Member Xipe Totec's Avatar
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    Default Re: Post patch 1.5 Bug List

    In my first 1.5 battle my almost full stack army of Poles was intercepted by 2 units of Crimean cossacks standing on the bridge on the way to their capital. Unusual tactic I thought. Even more unusual was the fact that the river I had to cross to annihilate them was black - it looked more like a river of crude oil or something. And it didn't have a bridge despite the province having a road and a visible bridge on the strat map.
    'I go forth about to destroy ... I am seen in the golden water; I shall appear unto mortals; I shall strengthen them for the words of war!'

    Hymn of the High Priest of Xipe Totec.

  5. #5
    Member Member Grombeard's Avatar
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    Default Re: Post patch 1.5 Bug List

    When i try to trade technologies, i only have the 3 tabs for the 3 different tech-types at my trading window, but not over the one from the trade partner. His tabs switch too when i change my tabs, but not all techs seem to be accessible that way, and sometimes techs from different types are mixed up in one window... weird!

    Anyone else got this?

  6. #6
    Pious Augustus Member Krauser's Avatar
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    Default Re: Post patch 1.5 Bug List

    Quote Originally Posted by Grombeard View Post
    When i try to trade technologies, i only have the 3 tabs for the 3 different tech-types at my trading window, but not over the one from the trade partner. His tabs switch too when i change my tabs, but not all techs seem to be accessible that way, and sometimes techs from different types are mixed up in one window... weird!

    Anyone else got this?
    I noticed this too. The trade techs screen only have one tab for me. I can't see all their available techs. I haven't found a workaround for this. The regular tech interface has some bugs now. Sometimes I open it up and the tabs have the wrong icons. Supposed to be Military, Industry, Philosophy but instead it is Philosophy, Philosophy, Military. When it bugs like this the first tab is usually unclickable. The workaround is to re-open the tech interface.

  7. #7
    Member Member Lord Dazed & Confused's Avatar
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    Default Re: Post patch 1.5 Bug List

    I'm getting serious lag now when a ship blows up! frame rate drops to a slideshow
    I've only experienced it in 1.5 so I'm guessing it's a bug that 1.5 has introduced.
    The campaign map in the Americas theatre is very laggy, if you use the goto function on the "Fleet Arrives" notification the map freezes and its impossible to select your fleet. There are also freezes when selecting fleets as in 1.2.
    Performance in land battles seems to have decreased even on lower setting!! I had no lag in 1.3. Also there seems to be a slight Freeze when artillery fires in land & sea battles and I've had a complete computer lock during a sea battle when trying to board a enemy ship.
    Another problem I have encountered is again in the Americas theatre.
    I am playing as GB and the Spanish have parked a fleet in the Bahamas port, one of the Islands where the land bridges have gone. I tried to land a milita unit in the port to eject the Spanish fleet but the game just freezes I've tried it several times with the same results but at least it doesn't cause a crash :)
    Land units on the campaign map using fleet voices, eg "All hands on deck and Heave away boys" when attacking

    LDC
    Last edited by Lord Dazed & Confused; 10-12-2009 at 12:18. Reason: Updating my 1.5 experience :)

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