* Related to the issue of agents being able to block armies on the campaign map I'd just like to add that it works the other way as well. As GB I had my rake locked in a university south of Paris for a few turns when an army passed nearby. I suppose that does make more (but not real) sense than the agent blocking an army though. Unless your agent is Chuck Norris, of course.

* Not sure if this is a bug but I'm getting fairly annoyed at routing units turning back to fight several times in both land and naval battles. Once I could take, two would be allright but I've had units flee, charge, lose a few men, flee again and then doing that same thing 5-10 times. Makes for long and terrible fights as the AI just won't leave the battlefield or stay put to be killed.

Kind regards