I'm still very annoyed that my campaigns die sometimes as early as 1732, BUT...

I attacked a full russian stack as Prussia the other day and set up my usual line with cannons in gaps in the line with two line infantry in between them and more flanking, some hidden units at an angle outwards at the ends, some other hidden units sort of covering the flanks further out sometimes guarded by hidden cavalry. Howitzers behind the line.

As usual the AI wasted it's cavalry, one unit got wasted by cannons and howitzers. The other one predictably went to flank one of my hidden flank guarding line infantry units, even though it of course should not know that it's there. I formed it up into a square and that was it for the cavalry.

But here's the but, the AI didn't mindlessly charge the rest of it's army at my line after that, which it used to do every single time before. So I had to advance on the russians and since I'm so lazy I didn't bother bringing my artillery up. Lost more men than I usually do but I still won easily because of needless and excessive manouvering on the AI side.

And oh boy are light dragoons crazy now with their fire and reload on the move super powers.

It seems to me that puckle guns are a wasted space in your line where there could have been cannons firing cannister shot. But that's just me. Cannons are more versatile and puckle guns simply don't score enough kills to warrant a switch from cannons I think.