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Thread: Help.

  1. #31

    Default Re: Help.

    I am trying to figure out what my army should consist of for Hojo.

  2. #32
    Toh-GAH-koo-reh Member Togakure's Avatar
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    Default Re: Help.

    Ah d'oh ... how could I forget my favorite 6-star?! Obviously it's been a while since I've been Shogun-oriented, heh.

    Edit: I rarely see Ieyasu appear unless I play the 1580 campaign (in which case, I usually place Tokugawa). That may be why I tend to forget about him. My 1530 games tend to end between 1555-65, and 1550 games between 1575-85.
    Last edited by Togakure; 10-10-2009 at 22:00.
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  3. #33

    Default Re: Help.

    The Hojo, are rich, generally lack access to iron&sand provinces, are way far northwest, which means the Portuguese visit them last and face the Uesugi, so, apart the usual Yari Samurai and Samurai archers you could choose Warrior monks as melee troops (Naginata require armory and hence sand and iron provinces). Yari Cavalry is essential for dealing with the hordes of archers of Uesugi quickly and effectively. Once the Dutch appear around the 1560's you can make a deal with them that does not upset your Buddhist subjects and provides you with muskets. You can invest in an armory in Hitachi or elsewhere after you have dealt with the Uesugi. Generally it is risky for new players to invest in making an armory early in Hitachi as long as the Uesugi holds Mutsu. Once you conquer Mutsu you can go for the armory in Hitachi though.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

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  4. #34

    Default Re: Help.

    Yeah. I am trying to figure out how to post a screenshot I have it converted to jpg but It wont show when I try to put it on here. I am using Irfanview.

  5. #35

    Default Re: Help.

    Host the image at a free hosting service such as imageshack or photobucket first then link to it using the img tags as described in the other thread.

    Last edited by caravel; 10-10-2009 at 22:36.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  6. #36

    Default Re: Help.

    Can I use Irfanview.

  7. #37

    Default Re: Help.

    I think the problem you are having is that the image file needs to be hosted soemwhere first. If i understand correctly the Irfanview is an image manipulator/editor software? If that is so it doesn't host the image somewhere on the net,in order for it to appear here then.

    You need an account with an image hosting site and then use your software to manipulate it/edit it before it can be shown here.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

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  8. #38

    Default Re: Help.

    dang it. I dont have one.

  9. #39

    Default Re: Help.

    Just make one then Its quite simple and free as i recall.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
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  10. #40

    Default Re: Help.

    Ok I made one on imageshack.

  11. #41

    Default Re: Help.

    ok how to do I host it from it I put them on my account.

  12. #42

    Default Re: Help.

    [IMG][/IMG]









    This is what I have so far.

  13. #43

    Default Re: Help.

    Right; looking good. This is the Historical 1530 setup and not the Sengoku Jidai set up IIRC.

    If i were you i'd take Musashi next from the Uesugi. While you build up an invading force dont let it in Sagami and Kai. Put it in Izu as you are making it - this will keep the AI unalarmed. Then after you are ready move all the troops at once from Izu to Sagami (or Kai), give them a good general and attack the bridge.

    You dont need to wait for better troops, just make lots of Yari Samurai and attack on a rainy day (usually the highest chances for rain are during Spring), that will make the bows of Uesugi ineffective.

    Dont forget to make the goldmine in Kai - its a very good investment.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

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  14. #44

    Default Re: Help.

    Yeah. I was thinking of that. I already have the gold mine made.

  15. #45

    Default Re: Help.

    Once you have secured Musashi you can make a move against Imagawa and push through Totomi and Mikawa (another river province). Shinano then becomes an option to complete the triangle, but be prepared to fight some tough defensive battles.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  16. #46
    Member Member DEB8's Avatar
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    Smile Re: Help.

    Quote Originally Posted by ReluctantSamurai View Post

    I find the pre-made formations pretty useless. I just wish one could place units on the map as the attacker just like you can as defender. Perhaps it's just my style of play. I tend to use CA quite a bit and they are rarely at the front of any of the classic formations...which is where I want them. I also am a bit of a micro-manager so I use the 'draw-out' method a lot anyways.

    I always use the "Japanese" ones, but only as a starting basis for the final result. Sometimes I tinker a little and sometimes a lot depending on where the AI puts them and what I have available. One should rarely accept the initial AI set up, as the AI does not seem to consider all the factors that I like to take into consideration ( such as Armour/Weapon type & Weapon level ). Yari / Archer Cavalry are even placed as Foot in some formations and I never accept that. I do this when attacking OR defending. I will always waste a small amount of battle time ( minimised with the Pause Key ), to re-position my troops when attacking. I feel you MUST be happy with your formation line up for ANY battle.

    I only tend to use 1 or 2 Cavalry Archers ( unless playing against the Mongols ). With 1, it's a scout for attacks, and a chaser when the enemy routs. With 2, I skirmish on the flanks and support any charges by the other Cavalry I always have; and use as chasers again. Each to his own.

  17. #47
    Member Member DEB8's Avatar
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    Default Re: Help.

    Quote Originally Posted by Asai Nagamasa View Post
    With respect to the formations, I've never used them as I have always found them to be messy. I tend to set up my own during battle.
    And so you/anyone should, as I stated in the last post. I always use them as a starting point. It speeds things up a little, especially when attacking.
    Last edited by DEB8; 10-11-2009 at 01:01.

  18. #48
    Member Member DEB8's Avatar
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    Default Re: Help.

    Quote Originally Posted by jedi121212 View Post
    I prefer to set up my own as well. but you cant set them up how you want when attacking so I have to pick which one I want then when the battle starts put them in formation how I want.
    That's ok, particularly when attacking. They are a guide only.
    See earlier post/s for more detail.
    Last edited by DEB8; 10-11-2009 at 01:06.

  19. #49

    Default Re: Help.





    I took out Uesugi and took a few more provinces. I had a few rebels attack with a good sized army where my daimyo is but I repealed with with my 3 high honor YS and one SA
    Last edited by caravel; 10-11-2009 at 13:49. Reason: fixed image

  20. #50
    Member Member DEB8's Avatar
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    Default Re: Help.

    Your progress looks good. But beware of Oda's progress!

  21. #51

    Default Re: Help.

    I have checked on them they have not expanded much at all.

  22. #52
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Help.

    Nice campaign, jedi121212. Looks like you've got pretty defensible frontiers for the most part.

    Are you planning on expanding northeast (Hitachi, Mutsu, etc.)? Or are you going to return your attentions west towards Shinano and the Imagawa?


    Quote Originally Posted by Asai Nagamasa View Post
    I'm afraid the Prima guide is perhaps somewhat 'misguided'. I would definitely rate Uesugi as easier than Hojo and Imagawa are definitely harder than both. Personally I also find Mori quite easy.
    Yeah, I would have to disagree with how Prima ranks the playable clans. They're definitely a bit....off.


    Quote Originally Posted by Asai Nagamasa View Post
    It would be interesting to see players rate the factions in terms of difficulty.

    Personally, I rate the clans as follows:

    Hard
    1.) Mori
    2.) Oda

    Medium
    3.) Imagawa
    4.) Takeda
    5.) Shimazu

    Easy
    6.) Hojo
    7.) Uesugi


    (Note: This list is based on the standard Sengoku Jidai campaign under the Warlords Edition. I usually play on Hard difficulty with Normal unit sizes.)



    In regards to formations, I generally make my own, especially in offensive battles. I do sometimes employ the Keyhole formation when I'm the defender, however.
    Last edited by Martok; 10-12-2009 at 03:52.
    "MTW is not a game, it's a way of life." -- drone

  23. #53

    Default Re: Help.

    Yeah I am planing on taking the northeast. My armies are consisting of YS, YA, YC, AC, WM.

  24. #54

    Default Re: Help.

    Well and army made up of Yari Samurai and Monks should dominate. YS are probably my favourite unit (apart from teppo of course). Like Sasaki said earlier in the thread they make up the backbone of your force. Players more familiar with MTW's spearmen types should not confuse YS with those units. They are much more capable. Yari Ashigaru are less dependable. Use them to pad out your armies and as cheap garrison units but don't rely on them too much.

    Last edited by caravel; 10-12-2009 at 08:34.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  25. #55
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Help.

    Quote Originally Posted by Asai Nagamasa View Post
    YS are probably my favourite unit (apart from teppo of course). Like Sasaki said earlier in the thread they make up the backbone of your force. Players more familiar with MTW's spearmen types should not confuse YS with those units. They are much more capable.
    Seconded. Yari Samurai are indeed excellent troops, which in retrospect is perhaps a little surprising considering they're "mere" spearmen. But then, as you've just pointed out, they're an order of magnitude better than those found in MTW. (It was actually a rude surprise to discover that spears in MTW weren't nearly as good as those in Shogun.) I've long since come to rely on YS as my armies' mainstay -- and to *know* that I can rely on them.


    Quote Originally Posted by Asai Nagamasa View Post
    Yari Ashigaru are less dependable. Use them to pad out your armies and as cheap garrison units but don't rely on them too much.

    FWIW, I find that YA can be surprisingly effective when defending bridge battles. One simply has to make sure to back them up with stronger troops (either YS and/or WM) in case they break -- which does happen to me, but probably not as often as you'd think.
    "MTW is not a game, it's a way of life." -- drone

  26. #56

    Default Re: Help.

    Yeah YS are really effective.

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