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Last edited by Prussian to the Iron; 10-14-2009 at 13:14.
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I think that is a unit size setting, on Huge you can have 20 ship fleets but on lower sizes you only get 10.
maybe those guys should be doing something more useful...
lol sorry folks, I should have said, I have army unit size set to huge, I didn't realise it increased naval fleet capacity! I figured land units just got bigger, average infantry size is 160 on huge.
It really freaked me out though! I haven't even dared go near spain since, I'm trying desperately to get steam power and everything I need for the steam powered dry dock, the irony is, the AI could have RUINED me I mean really ruined me, end of campaign ruin me, by blockading my commercial port in holland with that fleet (14K cash comes to me through that port, if that stopped, I'd be bankrupt) it is refreshing for once that I don't have the ultimate fleet and it means I finally get to fight the spanish armada! (200 or whatever it was years later but y'know!) it will be an interesting fight.
Last edited by Durallan; 10-14-2009 at 02:39.
I play Custom Campaign Mod with 1.2!
My guide on the Family Tree - https://forums.totalwar.org/vb/showthread.php?t=87794
Kobal2fr's guides on training chars to be
Governors - https://forums.totalwar.org/vb/showthread.php?t=86130
Generals - https://forums.totalwar.org/vb/showthread.php?t=87740
Blue's guide to char development - https://forums.totalwar.org/vb/showthread.php?t=87579
You should be able to take down that fleet with about 5 3rd rates, you don't really need anything bigger. Just concentrate on taking down the rigging and you can run circles around them and pick them off one by one, galleons aren't quite the force they used to be.
Last edited by Boohugh; 10-14-2009 at 08:54.
Are you playing 1.5?
I have seen that galleons are much improved over 1.3.1 and 1.4. Chain is not the wonder weapon it was either. You will have to work hard to take out 20 of the buggers!
And as to Steam Drydocks! I have found one or at most two are enough in a large Empire. The Naval Hospital is better for the most part.
All your third rates come with a chevron and third rates are what you need to pick off the galleons. Half their number should do it and a couple of 5th rates won’t hurt.
And for you huge unit fans, I use small or normal unit setting as the AI works better and may be more of a challenge.![]()
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
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From the beginning the AI has had less trouble maneuvering the smaller units and making better use of them tactically.
That seems to be an issue again in 1.5 with units getting stuck in walls or all not fitting on top.
I am willing to give the AI every advantage until the battle starts. If it works better and is smarter with small units, then I will give it to him.
Also, third time is the charm...
Steam Dry-docks are not the last name in ships.
All the ships from a Naval Dry-dock now come with experience bonuses. I build them two or three to one over the Steam Dry-docks.
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
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