If you can help, and want to, that will be greatly appreciated. As posted above, check out the help required thread.
~Fluvius
If you can help, and want to, that will be greatly appreciated. As posted above, check out the help required thread.
~Fluvius
Originally Posted by Equilibrius
Completed Campaigns: Epeiros (EB1.0), Romani (EB1.1), Baktria (1.2) and Arche Seleukeia
1xFrom Olaf the Great for my quote!
3x1x
<-- From Maion Maroneios for succesful campaigns!
5x2x
<-- From Aemilius Paulus for winning a contest!
1xFrom Mulceber!
should get a "screen shot" sticky or something
Thanks everyone for your responses!
I'll check out the sticky. I would really like to contribute! I have also been (self)studying early Germanic languages since 1998 and have created a rather comprehensive database of reconstructed Proto-Germanic vocabulary culled from the works of Torp & Falk and the more recent Dictionary by Vladimir Orel. I hope I can do something to help.
Thanks again.
I have another screen-shot related question.
Is there a plug-in or editor that will allow you to make battle animations?
I would like to make a couple of animations to use for a demonstration, but taking it from a custom battle in-game doesn't always yield the best results.
The AI does whatever the AI wants to do, regardless of how I may want the sequence to play out.
And I would like to get shots at different angles, no matter what settings you use in the Game, you are limited to how close to the ground the camera can get (which is always higher that eye-level), so low-angle shots are not possible.
There's got to be something out there, because from looking at animation in the introduction video for vanilla RTW and BI, they obviously use the same engine as the game itself.
Anyone have any ideas?
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