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Thread: Obtaining Screen-shots

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  1. #1
    Σέλευκος Νικάτωρ Member Fluvius Camillus's Avatar
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    Default Re: Obtaining Screen-shots

    If you can help, and want to, that will be greatly appreciated. As posted above, check out the help required thread.

    ~Fluvius
    Quote Originally Posted by Equilibrius
    Oh my god, i think that is the first time in human history that someone cares to explain an acronym that people expect everybody to know in advance.
    I lived for three years not knowing what AAR is.

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  2. #2
    Member Member mountaingoat's Avatar
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    Default Re: Obtaining Screen-shots

    should get a "screen shot" sticky or something

  3. #3

    Default Re: Obtaining Screen-shots

    Thanks everyone for your responses!

    I'll check out the sticky. I would really like to contribute! I have also been (self)studying early Germanic languages since 1998 and have created a rather comprehensive database of reconstructed Proto-Germanic vocabulary culled from the works of Torp & Falk and the more recent Dictionary by Vladimir Orel. I hope I can do something to help.

    Thanks again.

  4. #4

    Default Re: Obtaining Screen-shots

    I have another screen-shot related question.
    Is there a plug-in or editor that will allow you to make battle animations?
    I would like to make a couple of animations to use for a demonstration, but taking it from a custom battle in-game doesn't always yield the best results.
    The AI does whatever the AI wants to do, regardless of how I may want the sequence to play out.
    And I would like to get shots at different angles, no matter what settings you use in the Game, you are limited to how close to the ground the camera can get (which is always higher that eye-level), so low-angle shots are not possible.

    There's got to be something out there, because from looking at animation in the introduction video for vanilla RTW and BI, they obviously use the same engine as the game itself.
    Anyone have any ideas?

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