Dealings between player and computer seem allright; a human player can get in and out of wars with relative ease.
It's the dealings between CPU controlled powers that still bug me. Namely, the fact that Allies will not follow your lead, and the AI nations still mostly do not offer/accept peace among themselves. So, for example, if I as Great Britain join Austria or Portugal in a war against a continental power, then proceed to throughouly defeat said continental power and secure an advantagesou peace, those two original powers will keep on fighting ad infintium, till one is desroyed. It seems no matter what, Prussia, Austria, and France-Spain end up in a 50 year three way fight till one or more of them is destroyed. The AI seems to insist on fighting its wars to anihiliation, rather than for specific conquest objectives, and does not seem to recognize the value of peace for building up.
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