
Originally Posted by
Empirate
Many interesting questions, of which I can answer none at present. However, I'd like to share an observation I've made on a great use for Carroccios and True Crosses (which actually pertains to all siege equipment more or less):
They're fantastic mobile obstacles. Basically, they put a speed bump on the battlefield wherever you want it. This is especially good in siege and bridge defenses, since you can (almost) close a wall gap or busted gate, and even bridges can be almost sealed off. Granted, the enemy will find a way past sooner or later, but there'll be no charging masses, rather a slow trickle of enemy troops which the Carroccio guards can easily take care of.
I even used Carroccios in this role in open field battles, and it has proven useful from time to time, especially against the Mongols. If you have good defensive terrain, Carroccios can split up the enemy cavalry charge, or at least prevent it at one point.
Obviously, the Carroccio must be placed in front of your lines for this approach to work. But as I like to play missile-heavy, and I like to place a few more or less suicidal units out in front of my ranks to provide archers and crossbows with time to do their thing (spear troops in shiltrom are best for this), Carroccios are great for this approach. If the guards are in danger of being overwhelmed, let them drop the Carroccio and withdraw. As with siege weapons, they can come back and pick it up again later to once again provide the morale bonus.
On a side note, I like to build several rams when laying siege. When the enemy sallies, those rams are next to each other, providing your archers great protection. Usually, the AI tries to go around the rams, so the unmanned rams become a kind of fortification for you to hold.
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