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Thread: Recruitment Issue after deleting map.rwm

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  1. #1

    Default Recruitment Issue after deleting map.rwm

    I'm getting a weird bug whenever I try to change map.rwm files;
    namely, after the change, in campaigns I have going, I lose
    the ability to recruit any type of unit from the MICs that I have.

    I noticed this in a Romani campaign first, but I would venture that
    it affects other factions for me as well.

    I have EB v1.2 with Lz3's mod pack,
    the EB with BI mod,
    and the Extended offices mod.

    This is a bit of an issue, as I can't apply that No-Lake Alexandreia mod,
    or any mod that changes the map.rwm, or anything requiring
    its deletion(No giant trees, anyone?)


  2. #2
    EB Support Guy Senior Member XSamatan's Avatar
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    Mar 2008
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    1,820

    Default Re: Recruitment Issue after deleting map.rwm

    According to what I read from Weebast and bovi, I would first ask if you run EB trough the trivial script.

    Second I would try this suggest from bovi
    Spoiler Alert, click show to read: 
    Start EB but do not load your save-game. Delete <RTW>/EB/data/world/maps/base/map.rwm.
    and then load your save-game.

    Otherwise I would kink it to your use of several minimods, which maybe are not cooperative to each other :). In this case, I can not help you.

    XSamatan

    1.2 fixes - Updated regularly. Latest news from 2009-02-01.
    EB FAQ --- Tech help important thread list --- Frequent issues and solutions

  3. #3

    Default Re: Recruitment Issue after deleting map.rwm

    No, I run EB through a shortcut made by the EB for BI installer.
    I'll try that suggestion from Bovi, though.

    About the sub-mods, the only mod that I think might have an effect
    would be EB for BI, as it made a new map.rwm, and renamed the old one,
    when I ran the installer.

    The other sub-mods I use only affect text files, I believe.

    EDIT: The suggestion by Bovi seems to have worked;
    I was able to recruit factional troops as the Romani,
    which I couldn't the last time I tried fixing this. Cheers.
    Last edited by MechWarrior; 10-17-2009 at 01:28.


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