yeah long detailed orders should definitely be rewarded
Though perhaps not TOO detailed. He does have to do 23 of them![]()
Micheal D'Anjou
Spoiler Alert, click show to read:
Also, the earlier games were hosted by Myddraal and Roadkill I believe, so if you're still looking for tips you could try shooting one of them a pm. Not sure if Roadkill is still around, but I believe Myddraal is, he just doesn't frequent the gameroom regularly.
I thought of another idea.
Giving each player a sub-mission. What are your thoughts on this?![]()
Have crossbows and swords randomly placed on the map
Hey that's not a bad idea though.
TBH I don't find this an attractive idea for a game.
Something that worked well in the previous games was giving players food, and they had to consume some food every turn. This forced people to search houses/risk going to wells (Which I poisoned with sleeping pills and laxatives...)/other such things. Thus people were forced to fight each other over these strategic areas.
Rest in Peace TosaInu, the Org will be your legacy
Originally Posted by Leon Blum - For All Mankind
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