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Thread: Uhm... The Marathas landed in England...?

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  1. #1

    Default Re: Uhm... The Marathas landed in England...?

    In case anyone was curious, the one way you can prevent Marathas from launching naval invasions (short of destroying them) is just blockade their ports. It's much cheaper than garrisoning every region you own, especially in the Carribean. This makes excellent sense for any faction that is trade good rich and wealthy land poor. Such factions (like GB) will benefit most from control of the seas (and trade nodes) and can also keep land force costs down by simply blockading all ports of enemy factions.

    Marathas is so badass because they have the 2nd best strategic position in the game and I'm guessing their units must be superior to those of the Mughals because they take over India EVERY time. The Mughals have to worry about Marathas, Mysore, and Persia or Ottomans. Marathas just have to worry about Mughals and Mysore. Marathas also have TONS of ports whereas the Mughals seem to only have one.
    Fac et Spera

  2. #2

    Default Re: Uhm... The Marathas landed in England...?

    Once the Marathas own most of India, I figure their treasury goes sky high. They have money to fund huge armies, so they need to use all those troops on somebody...

  3. #3
    Praefectus Fabrum Senior Member Anime BlackJack Champion, Flash Poker Champion, Word Up Champion, Shape Game Champion, Snake Shooter Champion, Fishwater Challenge Champion, Rocket Racer MX Champion, Jukebox Hero Champion, My House Is Bigger Than Your House Champion, Funky Pong Champion, Cutie Quake Champion, Fling The Cow Champion, Tiger Punch Champion, Virus Champion, Solitaire Champion, Worm Race Champion, Rope Walker Champion, Penguin Pass Champion, Skate Park Champion, Watch Out Champion, Lawn Pac Champion, Weapons Of Mass Destruction Champion, Skate Boarder Champion, Lane Bowling Champion, Bugz Champion, Makai Grand Prix 2 Champion, White Van Man Champion, Parachute Panic Champion, BlackJack Champion, Stans Ski Jumping Champion, Smaugs Treasure Champion, Sofa Longjump Champion Seamus Fermanagh's Avatar
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    Default Re: Uhm... The Marathas landed in England...?

    They went after Ireland against me, then crossed into Scotland. Forming square against elephant charges in a snowstorm......
    "The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman

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  4. #4

    Default Re: Uhm... The Marathas landed in England...?

    I had a similar experience with the AI last week while I was playing as UP.

    Both the Maratha Confederacy and United Provinces were doing very nicely (and doing a bit of trade in the bargain) when Maratha suddenly declared war. I had already built fortifications in Ceylon but started a troop build up there just in case. The best ships they had were brigs and as I'd captured a number of galleons (both Spanish and Pirate), I did keep the seas adjacent to Ceylon fairly clear...

    About 10-15 turns later, a fleet of about 10 brigs & sloops (which must have sailed through the GIUK gap as I had the Channel well and truly covered) rocks up in the North Sea, goes straight into the Zuider Zee and dumps a nearly full stack close to Amsterdam!

    Their fleet didn't last the turn - my North Sea trade protection fleet saw to that in very short order...

    Their land attack on a well-garrisoned and fortified Amsterdam really just ended up adding to the experience levels of my troops...

    I then went returned the favour by destroying all their remaining ships and blockading/sacking every one of their ports. In addition, I used my naval units to land single dragoon units in their ports to raid the local farms/towns/mines (returning to the occupied port to re-embark at the end of each turn) and then returning offshore to allow them to rebuild (and just waste their money - as I intended to destroy the port again next turn!). Soon, they had no trade with anyone (other than Mysore) and the fact that they were running out of money soon became evident as the number of facility repairs they did each turn kept decreasing until most of the subcontinent was covered in burning settlements & ports. I ended up letting the blockade take it's toll on the Maratha economy and armies for a while then used my Ceylon based army to easily take Carnatica (with it's depleted garrison of one cavalry unit and a heap of citizen units).

    So please take note, Mr AI, that's what happens when you get cheeky!

    Cheers,
    Dreadnought2
    Last edited by Dreadnought2; 10-26-2009 at 06:33. Reason: Typo!

  5. #5

    Default Re: Uhm... The Marathas landed in England...?

    That's the way to roll Dread!
    Fac et Spera

  6. #6
    Member Member crpcarrot's Avatar
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    Default Re: Uhm... The Marathas landed in England...?

    Quote Originally Posted by Servius1234 View Post
    In case anyone was curious, the one way you can prevent Marathas from launching naval invasions (short of destroying them) is just blockade their ports. It's much cheaper than garrisoning every region you own, especially in the Carribean. This makes excellent sense for any faction that is trade good rich and wealthy land poor. Such factions (like GB) will benefit most from control of the seas (and trade nodes) and can also keep land force costs down by simply blockading all ports of enemy factions.

    Marathas is so badass because they have the 2nd best strategic position in the game and I'm guessing their units must be superior to those of the Mughals because they take over India EVERY time. The Mughals have to worry about Marathas, Mysore, and Persia or Ottomans. Marathas just have to worry about Mughals and Mysore. Marathas also have TONS of ports whereas the Mughals seem to only have one.
    yes i jsut started playing as Maratha's after avoiding the game for a long time.

    Maratha tech is much highre than muglas, who hardly seem to have any gunpowder units. on the other hand if the maratha's didnt have this advantage they would never survuve thier starting position. but it would definitely be mroe fun if the mugals could put up more of a fight. for all the provinces they have their armies seem very weak at the start of the game.

    on a realted note can some kind soul point me in the direction of unlocking all factions? i would like totry playing as the Mugals as well. how is playing one of the locked factions? is the agme really buggy when you do this?
    "Forgiveness is between them and god, my job is to arrange the meeting"

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  8. #8
    Member Megas Methuselah's Avatar
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    Thumbs up Re: Uhm... The Marathas landed in England...?

    Quote Originally Posted by crpcarrot View Post
    is the agme really buggy when you do this?
    AI_Unit already posted a link to a good startpos file, so I'll skip that. Most modifications to unlock factions aren't buggy, except the very earliest ones (had trouble with fog of war); not that it matters to me, as I myself tend to remove fog of war altogether. The latest ones are all fixed, anyways. The only noticeable difference you'll encounter is the fact that the "unplayable" factions don't have an introduction made by the advisor that describes the faction's position in the world and the best actions to take.

    So no, contrary to popular belief, the game is not buggy.

    EDIT: Oh, btw, some factions have very limited unit recruitment (like Morocco, Barbary States, Crimean Khanate, etc.).
    Last edited by Megas Methuselah; 10-28-2009 at 20:51.

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