The economics take sometime before they get comfortable but I still don't understand the mechanism in the game. Sometimes I would double a turn with no spending to get some cash but I struggle between army build up and infrastructure. As posted one must get trade agreements, trade note and ports for building an economic base.
It makes it hard to supply and army and build an empire. There is no looting for the treasury after a conquest. I have to scale back units to get some cash flow. Even after some rich estate I still get the people are starving or rebelling. Though it is easy to let them rebel crush the army and the general gets some nice traits.
Even when I think I am in the right direction building the economic base the cash flow is low and slow.
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