1. Seleucids must burn.
2. No reloading except for crashes and misclicks. You lose, you handle the pain.
3. Gameplay variety is precious. When playing a non-sarissa faction (e.g. Rome, Carthage, Getae, Pahlava), do not use merc/native phalanxes. Take cities with pure cavalry armies for extra points.
4. History ends in the spring of 272BC, after that it's "what if?"
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