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Thread: best archers that Romani can get?

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    Default best archers?

    I've seen mixed answers through these threads, so I thought I'd post this question to clear things up.

    I will play only with the Romani:

    1)What is the best (foot) archer I can get? In terms of range and main weapon damage and number of shots.

    There is a thread (https://forums.totalwar.org/vb/showthread.php?t=93896) that posts some archer stats, but I don't know if it is outdated because I've seen others post answers that go against that data (https://forums.totalwar.org/vb/showthread.php?t=122737).

    To me it seems that the Scythian Foot Archer is the best with attack of 5 and range of 198 and 35 shots. I've seen it posted that the Caucasian Archers are the best but they only have 4 attack and range of 175 and 25 shots.

    2)The Cretan archers seem good with 6 attack and range of 163, but only 20 shots. They seem to be the closest good archer that Rome can recruit. Is that true? And the Creatans can be recruited on Cretan soil, correct? I've seen a post that says they can't, but the recruitment viewer says that they can be.

    3)Which archer would you go for as the Romans and why?

    -edit- recruitment, hehehe
    Last edited by applebreath; 10-28-2009 at 15:33.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

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