Seems like the earlier topic on which is best to use was pointless because it doesnt seem to have gave me much info only different advantages and disadvantages, what does everyone prefere? this will give me and the public a better idea.
Seems like the earlier topic on which is best to use was pointless because it doesnt seem to have gave me much info only different advantages and disadvantages, what does everyone prefere? this will give me and the public a better idea.
Last edited by lionhard; 09-29-2009 at 20:07.
From Olaf the Great
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"Fight for your country -- that is the best, the only omen! ..." - Hector
I just play the original.
What time does not pervert, it destroys outright.
From this we may conclude that there are no eternal truths, no limitless passions.
There are only subtle deceptions.
~My brother's new book.
I like playing EB on Alex.exe do you mean these?
For better AI, less CTD, and my best mods are written for it. Minimod Pack has no BI version at the moment.
An of course more models for me...
Last edited by Atraphoenix; 10-26-2009 at 15:17.
My Submods for EB
My AAR/Guides How to assault cities with Horse Archers? RISE OF ARSACIDS! (A Pahlava AAR) - finishedSpoiler Alert, click show to read:
History is written by the victor." Winston Churchill
I dont have Alex, so Im just screwed.
What time does not pervert, it destroys outright.
From this we may conclude that there are no eternal truths, no limitless passions.
There are only subtle deceptions.
~My brother's new book.
alex.exe is more stable. For that reason alone, you should use it.
The second best reason would be because the "mini"-mod-pack (WHICH SHOULD BE STICKIED) is for the alex version.
Imo, the following "mod" is almost perfect:
Spoiler Alert, click show to read:
Well, first time I had the Alex, I play EB with Alex, less CTD, better ai, and somewhat better diplomacy.
But after proving the worth of shieldwall formations on BI (does wonder with non Sarissa Phalanx), and the Swimming ability too (stopping certain units to get a foolish death if carelessly walks over river / water), I've change my choice to BI, as they had more (albeit smaller in each force) naval invasion, night battles (belive me, pwning enemy troops one stack after one stack in the night, they'll got no reinforcements, is more realistic tactic any smart and capable commander will employ), and they has less CTD than vanilla RTW (but I must admit that Alex has really less CTD and faster loading time).
Both in BI and Alex, the AI does retrain their forces.... that's all, just choose what's best for you
(If you can't properlyu use shieldwall formation, you miss half of the BI's fun, and Alex is better if you dont like the shieldwall at all)![]()
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
In my opinion it comes down to this:
If you are after more challenging battle map battles, i would choose alex.
If you are after better campaign with naval invasions, and you like to use the features of BI (shieldwall, night battles and such) then choose BI.
I personally chose BI.
Last edited by Bucefalo; 11-03-2009 at 18:30.
Nice assessment of the situation.
But I do want to make clear that you can do night battles with alex. But yes, no shieldwall formations, :(.
I've never used BI, so I don't know much about shieldwall. But reading about it does make me wish I could use it (I only play as the romans). But still, ignorance can be bliss.
Imo, the following "mod" is almost perfect:
Spoiler Alert, click show to read:
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
I'm not a big fan of Maksimus's mod, https://forums.totalwar.org/vb/showthread.php?t=94861 (the campaign AI is destroyed by the fact that he made the rebels so strong), but he does give a nice step-by-step for how to play with Alex.
Or you could just play with the mod that I play with (it's actually about 16 mini mods), https://forums.totalwar.org/vb/showthread.php?t=105242.
for installation process; I followed RTW Gold > Alexander > EB 1.1 > 1.2 > official fixes > minimod pack > LZ3's script adaptation > phalanx mod > RS textures mod > naval strat mod > Lysander's sihunet formations adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation for ALEXANDER EB. (I then modded the Roman reforms to happen sooner - I roleplay that I would do things better than the Romans did, :))
Last edited by applebreath; 11-03-2009 at 20:36.
Imo, the following "mod" is almost perfect:
Spoiler Alert, click show to read:
you dont have to play Eaem to have night battles, apple you have not read my thread
everyone can just download exe tweaks and play vanilla EB with Alx.exe AI![]()
“Give me a place to stand and with a lever I will move the whole world.”
Imo, the following "mod" is almost perfect:
Spoiler Alert, click show to read:
Imo, the following "mod" is almost perfect:
Spoiler Alert, click show to read:
the commander who could participate in night battle (barely a night fighter), get +1 command when fighting at night. everyone that participate in the night battle (except the one that was attacked - doesn't need to have night battle traits) will get additional command points. If really experienced in night battle (until gain Noctophiliac traits), get a bonus +3 to command at night, so it will effectively turn 6 star general into 10 star general when fighting at night.
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
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