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Thread: Dev blog #3

  1. #31
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Dev blog #3

    Spoiler Alert, click show to read: 
    Quote Originally Posted by kayapó View Post
    You know, english is not my mother language and yet I can actually read his blog and understand what he says.

    Is it really so hard to understand that his point is saying that the whole "money first" agenda is actually what keeps things running?
    He isn't blaming Sega, if anything he is blaming life and how our world revolves arounds money.

    I mean seriously, is it really that hard to just read what he is saying.

    Mind you I'm not agreeing or disagreeing with his blog, actually he isn't writing for people to agree or not, but most people just glance over the words and read whatever they want not even making the smallest effort to understand what he is saying.

    Diversion? Are you serious? By maintaining this blog he is not only putting his face out there to be bashed by senseless accusations but most of all he is keeping the argument alive. This is paradise for neurotic people that need the fix of beloging to a group that bashes on something (not you, just in general)

    Anyway to me the part of the blog that stands out is when he said "occasionally successfully!". This is something that just seems to slip by most people. Making big complex strategy games, especially one of the scope of TW series, is not science. This is not a car, it is a colective artistic work. It is a combination of ideas translated to computer code. Sometimes it works well, sometimes it doesn't work so well.

    Either way I think making a post here is basically pointless since the crowd will always scream and shout when it comes to bashing something together on the internet.

    If it ever calms down a bit it might actually see that ETW is a very ambitious game that was unfortunatly rushed. That's it, no conspiracy theories. Not the end of the world, nobody is going to die because of this. The game after all it's patches is actually quite nice if you ask me and totally worth my time and money, but hey...that's me.


    Woah! Thanks to Gollum and Alexander the Pretty Good for fielding this one before me...

    However, as far as I'm concerned kayapó, for saying the following, you lose all right to pass judgment on my view:

    Quote Originally Posted by kayapó View Post
    ...but if you must know I would never buy a game from a big published like Sega right off the box. I actually only bought ETW when I read the forums and comments on how 1.4 was going. I am very happy with my purchase and while I do find annoying glitches in the game it has payed up to its price more then enough.
    What conspiracy theories are you harping on about? The simple fact is ETW was sold (1.0) as a product which did not live up to the expectations that had been built for it. CA seem to have had difficulty accepting that people have a right to be disapointed with them -and I'm sure SEGA gave them a kicking for it.

    Business is business. A company that aims high and fails to deliver will end up the same way as one that aims low and doesn't deliver. It's a harsh reality and SEGA are probably not people to take business lightly. Personaly, I don't care who makes the products I buy, as long as they deliver.

    But anyway, this is where our understanding differs, or where you have already been through the experience and learned from it -as you waited, and then bought ETW at 1.4. Had ETW 1.5 been released in March 09, I would not have been disapointed and you would not need to be so provocative.

  2. #32

    Default Re: Dev blog #3

    Originally posted by Asai Nagamasa
    ...but is fast turning into "the old engine vs the new"
    Or maybe into "the design philosophy behind the old engine versus that behind the new".

    Isn't that on topic and relevant?

    ...but at all times we should try to remain civil and respect the opinions of our fellow orgahs, irrespective of how different those opinions may be.
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  3. #33
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Dev blog #3

    Only on TotalWar.org can a three paragraph blog inspire so many to dig deeper into hidden meanings and conspiracy theories.
    This truly is the Silent Hill 2 of Total War.

  4. #34

    Default Re: Dev blog #3

    Originally posted by Kekvit Irae
    ...to dig deeper into hidden meanings and conspiracy theories
    Hidden meanings and conspiracy theories would at least have given it the fun of the thrill. Unfortunately its just obvious exploitation of good faith and greed, which provide no such thing.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

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  5. #35
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Dev blog #3

    You know what?


    I can understand the tendency to try to place blame some place else on the part of the Bloger.

    But it is still sniveling.

    ETW on release was as buggy as a Texas Bean Field, but you know, it isn't now.

    They kept their word for the most part and fixed it.

    When a problem ceases to be a problem the best thing to do is to go on with life.

    Let it go and stop living in the past.

    I am sure that both CA and Sega have learned something from this release. I do hope that what they learned is to our benefit.

    In ETW now there is a crash reporting system that gives them data to try to identify the problem so it can be fixed.

    What Sega found though is a little more disturbing. They found that CA can make them a real bundle when they are in financial trouble.

    This is just my opinion, but I think that NTW was slated to be the ETW expansion. It is coming a year from the original release date from ETW.

    So Sega must think that the expansion could be a full game and therefore be more profitable.

    I am not feeling ripped of, for one thing I haven’t bought it. But I do find it interesting and maybe a touch peculiar, with regards to previous releases.

    I think it might be more productive to look at what is coming than what is done and gone.

    It doesn’t hurt to remember what happened so that you might know what to expect.

    It is just time to dry the tears and move on.
    Last edited by Fisherking; 11-07-2009 at 09:01.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  6. #36

    Default Re: Dev blog #3

    Originally posted by Fisherking
    I am sure that both CA and Sega have learned something from this release.
    Me too - its the same lesson they learned from the release of RTW and M2TW; that making hyper hyped, buggy unbalanced games with weak AI and flashy graphics and patch them up to the point the majority of SPers cannot tell the bugs anymore, brings in the dough. Its a good one.

    Napoleon here we come to live it once more all over again and full price this time!

    Alright Fisherking i get the point and clear off now. Apologies ladies and gentlemen.

    Last edited by gollum; 11-05-2009 at 17:57.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

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  7. #37
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Dev blog #3

    I don’t imagine that CA wants to come off looking like a bunch of money grubbing fools every release.

    I doubt that NTW will have near the problems that ETW had.

    That doesn’t mean I am going out and preorder it though.

    Maybe I will wait for a couple of patches and a price break...


    It doesn’t mean we haven’t learned too.



    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  8. #38
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Dev blog #3

    People, please. Asai Nagamasa already called for us to remain civil and respectful of each other; it pains me to feel the need to do so again.


    For what it's worth, I do believe the Total War series is geared more towards the hardcore players than casual players. Of course, that doesn't necessarily mean it will actually *appeal* to hardcore players -- Yours Truly being one example -- but I do still think that CA continues to gun for that segment of the market as much as (they feel) they can.
    "MTW is not a game, it's a way of life." -- drone

  9. #39
    Arena Senior Member Crazed Rabbit's Avatar
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    Default Re: Dev blog #3

    Quote Originally Posted by Mike Simpson
    When “commercial reality” wins, we live to make another game.
    Sorry Mike, but why would we want another game of this standard? Why would we want another game you won't give to your friends for free but will hype and sell to us for $50?

    What is the point of surviving just to turn out more bad products?

    ATPG's comparison to Paradox is apt; they manage to face the commercial reality by turning out good games, not hyping graphics.

    Me? I dream of the day a competitor to the total war brand arises.

    CR
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  10. #40

    Default Re: Dev blog #3

    Originally posted by Martok
    People, please. Asai Nagamasa already called for us to remain civil and respectful of each other; it pains me to feel the need to do so again.
    My apologies your camelness
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
    Info & Discussion Thread

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