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  1. #1
    Oza the Sly: Vandal Invasion Member Braden's Avatar
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    Default Re: Some moer spice please

    Granted not encountered anything other than “billiard table” flat seas for my naval battle but I’ve had some GODS AWEFUL weather for land battles.

    Raining SO hard you can’t see the 75 meter/yards of rifle range…good luck aiming cannon!

    Must admit though much I would assume might depend on your graphic settings as you can’t really have a battle with driving rain if its going to cause the frame-rate to drop so dramatically that it becomes a “slide show”.
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    Grand Patron's Banner Bearer Senior Member Peasant Phill's Avatar
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    Default Re: Some moer spice please

    It's just me then, apperently.
    But another question: Does the weather affect your/the ennemies units in any noticable way?

    Deadguy, you can still use hills to a great extend as it should extend the range of your guns.
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    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Some moer spice please

    Yes, weather does affect at least stamina. Can't remember clearly if morale is affected.
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    Member Megas Methuselah's Avatar
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    Exclamation Re: Some moer spice please

    Does rain affect the chances of musket misfire? I can't tell because India's rain is so godawfully heavy that it significantly obscures the screen's visibility.

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    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Some moer spice please

    they said it would, and there are a few bonuses in the game to stop said musket misfires, but I've never seen a misfire, nor have I ever seen it blowing up in someones face like they said it would.
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    Member Megas Methuselah's Avatar
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    Default Re: Some moer spice please

    Quote Originally Posted by Prussian Iron View Post
    they said it would, and there are a few bonuses in the game to stop said musket misfires, but I've never seen a misfire, nor have I ever seen it blowing up in someones face like they said it would.
    I don't know if it works in vanilla, but muskets misfire quite often in darthmod. From what I can tell, they don't explode, but rather, just don't fire. The soldier just has to wait for the next volley and try it again, or, if in an irregular/non-volley unit, just keep fiddling with the musket until it works.

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    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Some moer spice please

    Quote Originally Posted by Megas Methuselah View Post
    I don't know if it works in vanilla, but muskets misfire quite often in darthmod. From what I can tell, they don't explode, but rather, just don't fire. The soldier just has to wait for the next volley and try it again, or, if in an irregular/non-volley unit, just keep fiddling with the musket until it works.
    perhaps darthmod significantly increases the chance of it? im sure theres an easily editable stat.
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    Medevil Member Dead Guy's Avatar
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    Default Re: Some moer spice please

    Quote Originally Posted by Peasant Phill View Post
    It's just me then, apperently.
    But another question: Does the weather affect your/the ennemies units in any noticable way?

    Deadguy, you can still use hills to a great extend as it should extend the range of your guns.
    Actually, right after I posted that, I assaulted Christiania in Norway. I deployed on a, by ETW standards, very steep slope with lots of ridges. I tried setting my cannons further up the hill, they weren't a lot farther away from the enemy because of the steep hill but a lot higher up. The range of cannons and howitzers was at least not affected at all by being higher up. But yeah, at least their field of fire was less obstructed. I don't know about muskets, I haven't noticed a difference personally.

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