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Thread: Better AI movement

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  1. #2

    Default Re: Better AI movement

    I've seen the AI do things, especially if you give it time.. BUT it does become very hard for the AI when it has to use ships to do those "things" and it just depends. Even in vanilla RTW, I've seen "casse" take over 20 territories..

    What mod are you playing? Or is it that you did the minimum to enable alex.exe play?
    Last edited by applebreath; 11-04-2009 at 23:28.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

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