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  1. #1
    Member Member seienchin's Avatar
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    Default Re: To many rumors about Rome.exe and Vanilla

    Exactly. Just play Vannila and you see plenty of naval invasions. Why should the AI in EB stop doing them?

  2. #2

    Default Re: To many rumors about Rome.exe and Vanilla

    In reality the unexplored exe is BI.
    If EB2 wasn't being done I'd personally have pushed for a "1.5" edition for BI using many of their features.
    Also, imho most of AI idiocy is related to them having too much money instead of being a specific exe problem.
    I personally experimented with balancing the game so that there is a relatively short money supplu for most of the game and that made things much more reasonable, even seeing AI asking for ceasefire in a semi-sensible way.

    Imho regardless of the exe there hasn't been enough research on gameplay under some conditions, some of which can bring surprising results.
    The best is yet to come.
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  3. #3

    Default Re: To many rumors about Rome.exe and Vanilla

    I just hope this doesn't turn into another BI vs Alex thread. Some are pretty irrational on this subject...

    I was pretty disappointed with vanilla, manly I felt they did a hack job to make a quick buck.. But I can remember many good hours of playing it. Still, I was so disappointed that I wont be buying any TW products unless I need them for a mod...

    -Apple
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  4. #4

    Default Re: To many rumors about Rome.exe and Vanilla

    There would not be EB, RTR, IBTW, RS, etc if it was not for Rome Total War (aka vanilla) period. We gotta be thankfull foir it's release and it's "open" code
    From the markets of Lilibeo to the Sacred Band in the halls of Astarte, from those halls to the Senate of Safot Softin BiKarthadast as Lilibeo representative

  5. #5
    EB on ALX player Member ziegenpeter's Avatar
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    Default Re: To many rumors about Rome.exe and Vanilla

    Quote Originally Posted by Leão magno View Post
    There would not be EB, RTR, IBTW, RS, etc if it was not for Rome Total War (aka vanilla) period. We gotta be thankfull foir it's release and it's "open" code
    I doubt that CA made this game for only for the sheer gratitude
    Last edited by ziegenpeter; 11-05-2009 at 13:48.

    "A wise man once said: Never buy a game full price!"
    - Another wise man

  6. #6
    Member Member Knight of Heaven's Avatar
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    Default Re: To many rumors about Rome.exe and Vanilla

    Its funny how people say to be desapointed with RTW vannila.. I for myself was never desapointed, becouse only more recent times i became aware of the moding comunity, and of his work with games. when i became aware of this phenom i realize the ramifications were huge, and the basic game can take nmanny faces, and manny conceipts.

    I play alot of RTW when came out alot, without knowing the existence of mods, and i always loved the game.

    I only tried the alex exe, and at first i thought it was very good, very rare ctds, but after awhile the ctds become constant, so i changed back to RTW exe, and im sticking with it for the time being, its working very fine, the ctds arent so save corrupted as in Alex exe. this is from my experience.

  7. #7

    Default Re: To many rumors about Rome.exe and Vanilla

    Quote Originally Posted by Knight of Heaven View Post
    I only tried the alex exe, and at first i thought it was very good, very rare ctds, but after awhile the ctds become constant, so i changed back to RTW exe, and im sticking with it for the time being, its working very fine, the ctds arent so save corrupted as in Alex exe. this is from my experience.
    I've never heard of this issue before, anyone else notice this?

    Quote Originally Posted by Leão magno View Post
    And yet you bought it didn't you? I rest my case here.
    I bought RTW-gold, which does come with BI. My point was that RTW/games were the last TW games I'll buy unless I need it for a mod.

    Quote Originally Posted by Leão magno View Post
    Any game that allows to flourish so many good mods, that is capable to make so many people to work toghether deserves my respect (again, it is my personal opinion)
    Just the fact that so many "huge" mods were created goes to show how worthless RTW is. If it was a "good" game, less mods would have been created and most would be more in the "mini" mod category. Any game will have mods, just look at EB, but those mods are more about fine tuning, rather than a complete overhaul of the original game.

    I don't have any respect for "CA" anymore. My respect goes to the mod creators.
    Last edited by applebreath; 11-05-2009 at 18:51.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  8. #8
    Member Member Ringo's Avatar
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    Default Re: To many rumors about Rome.exe and Vanilla

    I will likely never play Vanilla RTW again after discovering EB, and I agree that there are some major historical inaccuracies in Vanilla. But let's not forget that if there were no Vanilla RTW, there would be no EB. The modders have done an incredible job with EB and other mods, but without the RTW engine there would be nothing for them to mod.

  9. #9

    Default Re: To many rumors about Rome.exe and Vanilla

    Quote Originally Posted by ziegenpeter View Post
    I doubt that CA made this game for only for the sheer gratitude
    It is not about sheer gratitude, it has costs to be created it has markets adaptations, tendences, it was not created for history lovers only, it is a video game after all... but if it was not for it, we would not be here discussing EB now or would we?
    From the markets of Lilibeo to the Sacred Band in the halls of Astarte, from those halls to the Senate of Safot Softin BiKarthadast as Lilibeo representative

  10. #10

    Default Re: To many rumors about Rome.exe and Vanilla

    Quote Originally Posted by Leão magno View Post
    It is not about sheer gratitude, it has costs to be created it has markets adaptations, tendences, it was not created for history lovers only, it is a video game after all... but if it was not for it, we would not be here discussing EB now or would we?
    Quote Originally Posted by Cute Wolf View Post
    Well, if there was no RTW.exe, we won't play EB this day... just don't condemn them too much, everything envolves and learned from previous faults, and today, we got the excellent Bi.exe, Alex.exe, and Many - many great mod (especially the great EB) because of RTW.exe paved their way....
    That kind of sentiment is such a cop out and it's why CA will continue to make poor games, they know many will buy them anyways, even if their games are buggy and have a arcade feel to them. I honor them for STW. Maybe even MTW. But after that, once they had a decent rep, all they have done is produced the minimum to make a quick buck. Its been the same story with them since. They produce games that have major bugs and a horrible AI. Everyone is always saying, "It will be so much better with the next patch/game". That's a pipe dream, nothing more.

    If they would line their pockets a little less, put more into programming and design, they could make another revolutionary game AND still make much money. Especially with all the possible "free" help/volunteers out there, they should be producing much better than a pretty graphical package.

    My 2 cents.

    Quote Originally Posted by Lovejoy View Post
    We stand together against the evil we call vanilia! All hail the EB-team!! Burn the heretics!!!
    hehehe, :D

    Quote Originally Posted by Cute Wolf View Post
    Well, I still enjoy Vanilla BI, as they are still A LOT BETTER THAN **** (insert a mod that claims that they are the equivalent of EB in the BI timeframe, but they are epic fail)
    Yeah, I do also wish I could play an EB version of BI.

    I will still refuse to play vanilla BI though..
    Last edited by applebreath; 11-05-2009 at 18:04.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  11. #11
    Wannabe Member The General's Avatar
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    Default Re: To many rumors about Rome.exe and Vanilla

    First there was Shogun, and it was awesome.
    Then there was Medieval, and it was atmospheric.
    Then there was Rome, and it was disappointing.

    Naturally, I was younger when I first player Shogun, and my earlier experiences in computer strategy games was pretty much limited to AoE2:AoK, C&C:TS and HoM&M3:RoE. So, Shogun was a huge step in the "right" direction. Intuitive gameplay, challenging opponents (I actually *gasp* lost some of my campaigns!), sense of historicity and great atmosphere (the music especially).

    Medieval was a sequel, but it was in many ways very similar to Shogun. It had a great atmosphere, a dark medieval ambience that really fit the game. However, the game was much easier than Shogun. You had to go to Very Hard settings to get some challenge to the gameplay and the game was out of balance in many ways. A single Cataphract unit could take hundreds and hundreds of enemy warriors while losing a handful soldiers. My friends used to use armies made up of a general and 19 units of a certain kind, depending on the faction, on Very Hard and steamroll through every opponent (eg. Militia Sergeant or sth). However, the atmosphere was still good and it was just orgasmic to declare war by literally throwing, say, seven armies in your opponent's province with that "thump!" sound.

    Then came Rome. The gameplay had changed considerably with 3D campaign map and the fact you maneuver your armies. While this was all fine and dandy, it was rather annoying that moving armies was slower. The biggest thing was the lack of atmosphere, though. The menus, music and graphics seemed... cleaner. More polished. And this was before you got into your first battle. While the sceneries looked fantastic and cities looked much better than in earlier releases, the units too seemed... plasticy. Unrealistically shiny armour, every single warrior in uniform... uniforms. And so on. And the battles themselves, then? The units did at least look impressive marching in order in their now 3D glory in the beautiful sceneries. However, once the first blood was drawn... It was as if a stopwatch started. Every single battle ended before they really began. Oftentimes if your cavalry was ahead of your main force the infantry wouldn't make it; the enemy would be in flight before most of your army had met the enemy. In case your infantry did clash with your opponent's you only had to slightly concern one enemy unit to cause a mass rout. Enemy generals would run into your pikemen, et cetera, et cetera.

    The game was even easier than Medieval. There was no atmosphere to talk about. The units looked plasticy and unrealistic. There was no real sense of historicity, with the stereotyped factions and fantasy units (pyjamamen and Roman battlefield ninjas FTL) - and factions! The map was definitely not depicting the world in 270BC. It was quite perplexing. On one hand, the game was definitely improved, with strategic maneuvaribility and truly 3D battles and indeed quite magnificent graphics. However, somewhere in the process of game's development, challenge, realism, historicity, atmosphere and - for me, at least - fun had been left behind. To me, R:TW was like a Hollywood movie, (y'know, beautiful people, easy entertainment and lots of explosions), with little to no substance.

    In my opinion, thus, R:TW sucks.

    I played maybe 4-6 campaigns for a bit, but I just couldn't care about my empires. I let my R:TW collect dust on some self from there on... Until I found EB. Challenge, realism, historicity, atmosphere and fun were again to be had. Without EB, R:TW wouldn't had been worth the money I put in it. If only diplomacy and AI were moddable...
    I has two balloons!

  12. #12

    Default Re: To many rumors about Rome.exe and Vanilla

    Quote Originally Posted by applebreath View Post
    That kind of sentiment is such a cop out and it's why CA will continue to make poor games, they know many will buy them anyways, even if their games are buggy and have a arcade feel to them. I honor them for STW. Maybe even MTW. But after that, once they had a decent rep, all they have done is produced the minimum to make a quick buck. Its been the same story with them since. They produce games that have major bugs and a horrible AI. Everyone is always saying, "It will be so much better with the next patch/game". That's a pipe dream, nothing more.

    If they would line their pockets a little less, put more into programming and design, they could make another revolutionary game AND still make much money. Especially with all the possible "free" help/volunteers out there, they should be producing much better than a pretty graphical package.

    My 2 cents.



    hehehe, :D



    Yeah, I do also wish I could play an EB version of BI.

    I will still refuse to play vanilla BI though..
    And yet you bought it didn't you? I rest my case here.

    I am not saying it is a perfect game, there is no such thing called perfect, they really eem to be losing the path of enjoyement in their games (personal opinion - Epire is beatiful but somehow I had not 1/1000 the pleasure I had with MTW II wich was not as fun as RTW), however this is not the point this tread is asserting. Any game that allows to flourish so many good mods, that is capable to make so many people to work toghether deserves my respect (again, it is my personal opinion)
    From the markets of Lilibeo to the Sacred Band in the halls of Astarte, from those halls to the Senate of Safot Softin BiKarthadast as Lilibeo representative

  13. #13

    Default Re: To many rumors about Rome.exe and Vanilla

    Each exe has its own behaviour and with enough optimization can deliver a good experience.
    Alex might have a slightly better battle AI, BI better options for faction managent and RTW is the more widespread platform.
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  14. #14
    Member Member lionhard's Avatar
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    Default Re: To many rumors about Rome.exe and Vanilla

    The only good thing about vanilla is the AI campaign movements other wise the units , its sad cas i love playin online but its always the same boring factions because units are so limited, sycthia. mac, GC. pontus, Carthage, armenia and thrace may as well be the same faction the units barely vary, they all use stupid poorly balanced phalanxes and have the shite morale they al feel the same when using them.

    I try goin spain because they are the only decent faction with good troop selection other than rome, and their morale is not even worth laughing about, men run be4 they even engage. I wish some 1 would revamp the vanilla version so we could further enjoy what has become boring :(
    Last edited by Ludens; 11-05-2009 at 20:56. Reason: language
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  15. #15
    Member Member Macilrille's Avatar
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    Default Re: To many rumors about Rome.exe and Vanilla

    I suspect the
    sucking something proverbial
    will earn you a warning (I know I have had one for far less). If not, I will ask you to pay heed to your langauge, the explicite+sms/"Youtube"/chat style of writing makes people take your less seriously and possibly even dismiss your opinions.

    Further, some people might get offended.

    Just a friendly hint...
    Last edited by Ludens; 11-05-2009 at 20:56. Reason: language in quote
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