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Thread: EBII and the Terribly Bloated M2TW Unit System

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  1. #1
    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: EBII and the Terribly Bloated M2TW Unit System

    Quote Originally Posted by A Terribly Harmful Name View Post
    lolwut?

    Heavier guys use heavier horses for a reason. They should not be faster than light cavalry, but they should not "crawl" with their horses as they do now: that's 100% unrealistic. If you pay attention to the animation, you'll see what I'm talking about, it looks like the horse is in slow mo.
    AFAIK, the heavy cavalry only crawl in some initial distances before they run, as they start to gain momentum for accelerating. Just remember the Newton law of Inertia. Heavier horse means slower start-up before running...

    But mongols and turkish horse archers should be very responsible and fast, unlike now...

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    Default Re: EBII and the Terribly Bloated M2TW Unit System

    Quote Originally Posted by Cute Wolf View Post
    AFAIK, the heavy cavalry only crawl in some initial distances before they run, as they start to gain momentum for accelerating. Just remember the Newton law of Inertia. Heavier horse means slower start-up before running...

    But mongols and turkish horse archers should be very responsible and fast, unlike now...
    No, actually I was witnessing this with cavalry in the full run. That's the point.

  3. #3
    Member Member Arkhis's Avatar
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    Default Re: EBII and the Terribly Bloated M2TW Unit System

    I tend to play all my M2TW battles on double speed anyway. It's far more pleasant, espescially when the battle doesn't involve that much men. If I need to manage some position I just pause the game, then continue on double speed.

    And the fact the cavalry seems to be crawling along is simply due to animations: I dare say they did this on purpose. The semi-slow-motion charge has a certain cinematic touch to it.
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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: EBII and the Terribly Bloated M2TW Unit System

    Quote Originally Posted by A Terribly Harmful Name View Post
    No, actually I was witnessing this with cavalry in the full run. That's the point.
    I also knows that it was ridiculous to see byzantine kataphraktoi out-runned by Almughavars.... but, hey, at least they had really good charges...... maybe we should give a tweak on the top speed animation...

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  5. #5
    Member Member mountaingoat's Avatar
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    Default Re: EBII and the Terribly Bloated M2TW Unit System

    all the mead they drink has them slowed down.

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