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Thread: EBII and the Terribly Bloated M2TW Unit System

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  1. #1
    Member Member seienchin's Avatar
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    Default Re: EBII and the Terribly Bloated M2TW Unit System

    I rather have a problem with knight like shock cavallery in EB than with the tank like knights in MWII.
    Anyway I think the slower response is really a great thing, because it makes horse archers a little bit harder to manage. Heavy Horse archers in EB were ridiculus

  2. #2
    Member Member tarem's Avatar
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    Default Re: EBII and the Terribly Bloated M2TW Unit System

    i must also confess i was somewhat annoyed by the fast pace of RTW tactical battles. especially the way infantry moved. i'd preferred back then if the the cavalry top speed was about 1.5 faster then the infantry there was and that infantry was about 0.6-0.7 times as fast at best, more like the original MTW1. that way you actually had to spend lots of time in actual pre-engagement manouvres. once the two armies did close within a charging bonus there was little time for total rearangemets as is the case in RTW where you can literaly swap the flanks before the enemy infantry actually menages to close in, rendering any formation/terrain advantage half as useful compared to MTW1. i think slower and more bulky units (especially infantry and heavy cataphracted cavalry) is way more "realistic". only some cavalry units (like parthian horse archers or numidian cavalry) should really posses great "nibleness" on the battlefield.

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