I have a working mod with night battles and alex.exe. There is a "step-by-step section for how do do with at the following link, https://forums.totalwar.org/vb/showthread.php?t=94861.
I like night battles, but all the torches (I think) make my battles choppy/lag. Since my PC runs well on high settings, I think those torches (If thats the problem) use a lot of PC resources.
I also don't really think all the torches is very realistic. The whole element of surprise is kind of ruined by a lit up army and I don't think many buildings would want to draw attention with lights after the battle begins. So I want to get rid of the torches and building lights. I'll just use the "moonlight" for my night battles.
1)So if I want to get rid of torches and building lights, can I just delete the following and my saved game should work just fine? (This comes from that "step-by-step" section)
1) To Add torches to the units:
Copy the following from your ’’bi \data\’’ folder to your ’’EB \data\folder’’
Like this:
’’bi\data\models_unit\attachments\’’ to ’’eb\data\ models_unit’’ -delete folder
’’bi\data\models_engine\’’ to ’’eb\data\’’ -delete folder
’’bi\data\models_effects\’’ to ’’eb\data\’’ -delete folder
’’bi\data\descr_effects.txt’’ to ’’eb\data\’’ -delete file
’’bi\data\descr_effects_engine_torch.txt’’ to ’’eb\data\’’ -delete file
’’bi\data\descr_effects_torch_fire.txt’’ to ’’eb\data\’’ -delete file
...
4) Add window lighting to city buildings!
Copy the folder ’’bi\data\models_building\textures\glowing’’ to ’’eb\data\ models_building\textures’’ -delete folder
2)Was all that (1)) really just for torches? Deleting it wont change how flaming arrows work or siege engines with the flaming ability on? If a building catches on fire, it will still burn and light up the night?
3)It would be nice to make flaming-arrows/siege-engine-flame brighter at night, any easy way to do this?
4)Anything else you can think of?
-Apple
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