I have given it a go, I used to play it non from when STW was released until I got MI.The Horde is a paper tiger; it gives about 6 or 7 hard defensive battles and then the Hojo in person comes and you kill him and that's it. In any case it is a problem only if your rate of expansion will finish the game past 1560 and only for the south western clans. You can have a go at the Hojo if you are the takeda, useugi and even imagawa.
In 1.12 i play relentlessly aggressively that gives really really exciting campaigns. This does not mean that everything hangs in thin air, but that you take calculated risks. Its a lot of fun because resources are scant. If you choose the "long way" ie turtle you can go straight away for the Geisha, just to make sure you have something against teh Hojo geishas.
The UI nuance becomes secondary once you play for a bit - its annoying but a matter of habit.
Just give it a go sometime if willing and able, and imo you won't regret it.
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