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Thread: Border Forts

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  1. #8

    Default Re: Border Forts

    Originally posted by Brian_
    But if the forts don't increase loyalty, that shoots down the whole rationale in the first place.
    They most likely do because they act as a counterspy.
    Last edited by gollum; 11-16-2009 at 20:18.
    The Caravel Mod: a (very much) improvedvanilla MTW/VI v2.1 early campaign

    Please make sure you have the latest version (v3.3)
    Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings

    Download v3.3
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