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  1. #1
    Member Member lionhard's Avatar
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    Default Roman campaign

    Ok so im at the year 172 in my roman campaign using alexander, so not much is happening im gonna start it again and this time try and shape the world and its factions how i want them to be.

    My question to everyone is, origionally i played it on Hard/Hard

    How much harder are the battles over a long campaign period using very hard difficulity?
    From Olaf the Great


    "Fight for your country -- that is the best, the only omen! ..." - Hector

  2. #2

    Default Re: Roman campaign

    Are you using EAEM or just playing alex, with what other mods?

    Play VH campaign difficulty (if you want the hardest possible game), which still isn't that hard. Most importantly, try not to take advantage of obvious AI flaws. For example, if he sends his general ahead of the army, don't just attack it for an easy kill. Especially if it is just sitting there.

    Also, I would recommend medium battle difficulty, not hard or very hard. I just don't see why people would want to see their units die against inferior units. To me, those kind of stat increases for the AI are too noticeable and hurts gameplay.

    AND expand slowly..

    -Apple
    Last edited by applebreath; 11-10-2009 at 21:24.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  3. #3
    Member Member lionhard's Avatar
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    Default Re: Roman campaign

    its just EB with alex i wudnt change EB i wuv it, just want more of a challenge i wish i had done my origional campaign in very hard mode now shame iv spend 5 months running that campaign i dont have all the time in the world so shame that all that time is wasted and im doing it all over again :( oh well least i can learn from mistakes like, attacking germany be4 i was ready :P
    From Olaf the Great


    "Fight for your country -- that is the best, the only omen! ..." - Hector

  4. #4

    Default Re: Roman campaign

    It's all a state of mind. Your time is only wasted if you truly believe that. It's all about how you look at things.

    I'd recommend you add at least the following mini-mods (to improve AI):

    AI Battle Formation Mods* ; by --Sinhuet and special thanks to Lysander13 for the compilation
    Win Conditions; originally by JRMC and special thanks to konny for making a new 1.2 version
    Phalanx mod;

    Also :P, I don't know how anyone would prefer the original graphics over the following mini-mods:
    RS Textures;
    Naval strat map add on;
    Getting Rid Of The Giant Trees Mod;
    Last edited by applebreath; 11-10-2009 at 22:12.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  5. #5
    Member Member lionhard's Avatar
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    Default Re: Roman campaign

    what does RS textures do?
    From Olaf the Great


    "Fight for your country -- that is the best, the only omen! ..." - Hector

  6. #6

    Default Re: Roman campaign

    Go to the following link and take a look (scroll down to find it), https://forums.totalwar.org/vb/showthread.php?t=105242.

    They make the campaign graphics look very nice.
    Imo, the following "mod" is almost perfect:
    Spoiler Alert, click show to read: 
    For installation process, I followed the following: RTW Gold > Alexander > EB 1.1 > 1.2 > Official Fixes > 1.2 Mini Mod Pack 3.1 > LZ3's Custom EB Fix Adaptation > Phalanx Mod > RS Textures > Naval Strat Map Add On > Lysander's Sihunet Formations Adaptations > EOM 4 Carthaginian Governors Edition > Atraphoenix' RS Legions Adaptation For ALEXANDER EB > Getting Rid Of The Giant Trees Mod > (I've also modded the Roman reforms to happen sooner, deleted 7 files/folders to get rid of window lights and torches for night battles, and added 3 SKYMOD_BI .txt files for night lighting.) - The only thing missing is a 12 turns per year mod, maybe 6 tpy instead.

  7. #7
    Member Member Macilrille's Avatar
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    Default Re: Roman campaign

    If you want challenge, you should probably not play as the Romans, they are comparatively easy unless you limit yourself with roleplay and houserules. If you want EB challenge, play as Sweboz, Pontos or Bactria, Hayasdan or Saba...
    'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.

    "Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
    Ask gi'r klask! ask-vikingekampgruppe.dk

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