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Thread: Resident Evil: Discussion Thread [Concluded]

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  1. #1
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Amsel View Post
    Stealth is useful when trying to run from an enemy you can't possibly defeat. Now, granted, you could put those points into Strength or Combat instead so that you could defeat said enemy, but that forces you to fight, whereas Stealth allows you to live another day without taking damage.
    Why not just put those points into "Speed"? (It gives a extra hit with a melee weapon per point and most monsters can't run across the city) I am not sure....but if you get spotted it also gives you the first strike if "stealth" fails....

  2. #2
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil: Discussion Thread

    I wonder... if I made stealth have an additional 2:1 advantage against awareness...

    Suppose your odds of being caught 7 stealth versus 7 awareness were 50%. Under the new system, that would be cut in half to 25%.

    Even a 1 awareness person could spot a 10 stealth person, but instead of the odds being 5%, they would be 2.5 (rounded to 3)%.

    That may be my policy for the next game. However, to balance that, I'd also put items in the game that increased your awareness rating, such as heat-scanning goggles or night vision goggles, which can be found randomly, and which add to one's awareness check versus stealth.
    #Winstontoostrong
    #Montytoostronger

  3. #3

    Default Re: Resident Evil: Discussion Thread

    The figure once known as Annette Burnside, a seemingly endless supply of ooze and blood pouring from her open wound in her side, looked in the direction of the fleeing Kendo.

    "ComE b@ck hEre! i aM n0t f1niShed witH you! YoU wilL sUffEr the sAmE fAte as tHe other, more fortUnatE 1! EmBrace iT, eMBRACE IT!"
    Resident Evil: Zombie/Omega Horde - 2nd Place. Awards: 'Slaying Umbrella Op,' 'Slaying Townspeople,' 'Black Herb,' 'Tyler's Crest,' 'Golden Lugers,' 'Gatling Gun,' 'Chainsaw.'

    Quote Originally Posted by Askthepizzaguy View Post
    "You are a vicious man Backwards Logic, and, uh, I'm glad you're dead!"

  4. #4
    Know the dark side Member Askthepizzaguy's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Awesome.

    Just reminding folks that they have almost two days remaining to send in orders. I hope that 4 days is plenty of time to discuss and act.

    Tips:

    1. Contact everyone you can and share whatever information you think is in your best interests to share. Only through cooperation can the townsfolk succeed.

    2. If you must send in orders, and are trying to coordinate your efforts but haven't heard back from someone, then you can do the following: Send a message to that person informing them of your plans, so when they do send in orders they can either cooperate or not.

    3. You can also send in orders to "follow" certain people to ensure that no matter what they do, you will be right there beside them next phase.

    4. If you intend to COOPERATE with someone in CO-OP mode, be sure that they know you're trying to make an alliance. You only get so many phases of game time before you win or lose, so don't waste valuable time allying with someone who didn't agree to it.

    5. Ask me questions and I'll tell you no lies.

    6. Doing things which should provide you with certain benefits may actually do that. If you have a sniper weapon and you're on top of a building, you can see further. It costs you nothing to implement this plan. Use your environment. Be specific with your orders.

    7. I can't describe in detail everything around you... I may be able to do that more when there are fewer of you left. But, if you need a more in-depth description of the buildings, streets, trees, whatever, I can make it up for you. It's an imaginary earth-like reality, so if it's a building it generally has several floors, if it's a street it generally tends to have sidewalks and street lamps and sewers. The buildings are usually something you can climb on top of, hide inside, even barricade yourself in (you know your strength rating? Comes in handy when fending off attackers if you can barricade yourself inside a building and hold the door shut.

    Use your imagination, and if it is realistic, I'll try to make it happen within the game mechanics I've laid out.
    #Winstontoostrong
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  5. #5
    still making Bowser jokes Member Roach Kill Champion, Donkey Rocket Champion Double A's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Wait, I'm supposed to be doing something right now?

    *fumbles for pencil*

  6. #6
    Dejotaros moc Praesutagos Member Cultured Drizzt fan's Avatar
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    Default Re: Resident Evil: Discussion Thread

    woe to me!
    Micheal D'Anjou
    Spoiler Alert, click show to read: 
    memory of the short lived king of Babylon Patrokles Adiabenikos

  7. #7
    Semi-Corruptible Member White_eyes:D's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Pizzaguy are you even checking your PM messages? or do you have too many?

    Edit:Thank you
    Last edited by White_eyes:D; 02-14-2010 at 02:04.

  8. #8
    Senior Member Senior Member naut's Avatar
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    Default Re: Resident Evil: Discussion Thread

    Quote Originally Posted by Backwards Logic View Post
    The figure once known as Annette Burnside, a seemingly endless supply of ooze and blood pouring from her open wound in her side, looked in the direction of the fleeing Kendo.
    Somehow, looking at the write-up, I doubt he's going to flee.
    #Hillary4prism

    BD:TW

    Some piously affirm: "The truth is such and such. I know! I see!"
    And hold that everything depends upon having the “right” religion.
    But when one really knows, one has no need of religion. - Mahavyuha Sutra

    Freedom necessarily involves risk. - Alan Watts

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