Megas Methuselah 01:51 11-22-2009
Now that we know about EB2's new region&culture system, this brings about another question: ethnicity traits.
I'll make this short. Will a faction's possible FM ethnicity traits in a campaign be expanded over time as new cultures are brought into their empire's fold? i.e. If Carthage conquers Gaul, will a Gallic ethnicity trait of sorts be available in possible suitors/adoptees?
XSamatan 18:08 11-22-2009
just unbelievable....
You managed to get from ethnicities in EB2 to USA vs France vs Germany...great.
BTT:
IIRC this feature is already implemented in EB1 for some factions. If you play some hellenic faction and conquer i.e. the home lands of epirus, you can get husbands/man of the hour with the ethnic trait.
I do actually think that this should be restricted in EB2. Most cultures would only relied on local authorities by some degree, a full ascension in the leading circle of a faction (that is what the FM are representing) was more a exception (correct me if I'm wrong here).
Furthermore is it not yet revealed by the team how they will use the client-ruler system of EB1 and if they use it.
XSamatan
Megas Methuselah 09:07 11-23-2009
Originally Posted by XSamatan:
IIRC this feature is already implemented in EB1 for some factions. If you play some hellenic faction and conquer i.e. the home lands of epirus, you can get husbands/man of the hour with the ethnic trait.
Yes, but it's limited. You wouldn't, as KH, get any Romani or Getai FM's. Perhaps this ethnicity thing may be a tad unrealistic in some ways. I wish
Moros answered my OP rather than spam my thread with an off-topic post.
Cute Wolf 16:47 11-23-2009
I think this kind of traits could be triggered with double trigger. means when someone from that faction conquer a region (a trigger with condition , then a trigger for a new ethnicity type in suitors is relased.)
forgive my poor example, haven't test that yet... at least I know in M2TW, the Princess also has trait that determine their suitors.... (maybe this was an example, how a Makedonian strategos can get Avernii guy as his son-in-law, after he took Gergovia)
;------------------------------------------
Trigger AverniiGuyWillMarryYourGirl
WhenToTest GeneralCaptureSettlement
Condition SettlementName (Gergovia)
and FactionType (Makedon)
Affects AverniiGuyMarryYourGirl 1 Chance 100
;------------------------------------------
Trigger YourGirlCanGetAverniiGuy
WhenToTest CharacterComesOfAge
and AgentType = princess
Condition FatherTrait AverniiGuyMarryYourGirl > 0
Affects ThisGirlCanGetAverniiGuy 1 Chance 100
;------------------------------------------
Trigger AverniiGuyProposedForMarriage
WhenToTest OfferedForMarriage
Condition PrincessTrait ThisGirlCanGetAverniiGuy > 0
Affects Avernii 1 Chance 50
Affects Handsome 2 Chance 100
Affects GoodLeader 1 Chance 100
Affects TacticalSkill 1 Chance 100
;------------------------------------------
(get a chance to get Avernii suitors (normally makedon princess don't), because his father know some good looking and handsome warriors, and maybe some avernii get his proper attention)
EDIT: And I know that if we did this kind of double trigger, any faction without princess can't get expanded ethnicity
Cute Wolf 18:02 11-24-2009
Soory to bump this thread, but I want to ask, is someone had experience with princess related trigger?
This would be cool, if it was more general. I'm pretty sure the Greeks didn't care about what particular tribe a Celt was when he married into a Greek city state, and vice versa.
I'm guessing ethnicity will have a major impact on loyalty.
Mediolanicus 11:14 11-22-2009
I hope something like that is possible. That would really give you the impression you are building up a multi-cultural empire.
Please don't start spamming again.
If it's modern era military might you want to discuss, there's already a thread for it. If you don't want to make any sense, there's a tavern for it, if you want to post about EB and in this case ancient ethnicities then do carry on.
HunGeneral 20:08 11-22-2009
Enabling new ethnicities across the campaign would be nice - although I wonder how the team plans in this area...
Originally Posted by Moros:
Please don't start spamming again.
If it's modern era military might you want to discuss, there's already a thread for it. If you don't want to make any sense, there's a tavern for it, if you want to post about EB and in this case ancient ethnicities then do carry on.
Moros said it all. I will remove the OT posts.
It would be good to have some sort of regional restriction, I hate it when as soon as the Black sea Poleis rebell to me my empire is swarmed by Pontic client rulers :(
I think it would be an incredibly great idea to allow conquered ethnic groups to begin getting recruited into your ranks not simply just as units but as generals and adopted/marriage/MoH family members as well. Given that they'd be of a foreign/mixed background, you could give each of the background traits that are non-native an influence penalty and/or a less likely chance to be elected/selected into any sort of office if they exist for that faction. Those that are entirely non-native should of course have a larger penalty than those who are just of a mixed background. Sure it doesn't sound like a big deal but I personally think it would help a great deal with adding to the immersion for the Role-Players.
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