Quote Originally Posted by Gaius Septimus Severus View Post
Maybe we should apply guns for Traditional factions when:
1. They make alliances with The Europeans
2. They made a trade with THe Europeans
3. they are Protectorates (like S.Hassanudin's enemy, Arupalaka)
Hey, he said that traditional factions got guns from Chinese and Arabs, europeans aren't needed....

Quote Originally Posted by Gaius Septimus Severus View Post
We should make the Gameplay settings to "Normal" for the numbers of troops, no army that
time could assemble an army so big, Make it Normal (80 men=40 men)

Mercenary Colonial Gunmen (80 men)
-> Mercenary version of european colonial gunners

Natives could'nt "hire" Gunmen easily, so it must be set in a high Price (1500)

maybe some Elephants would be good to add here,
now, what will the General's Bodyguard be?????
this is my Suggestion:
-Euro:
Cavalry (like all General's Bodyguard Normally)
Armoured Swordsmen (like Agema, used for explorers such as de Houtmann)

-Javanese:
Cavalry

-South Sumatera(sriwijaya):
sumatran Elephants


OO yeah, got a list of euro units ready for Balancing:

-Armoured bodyguard, heavy infantry(for Cornelis de Houtmann)
Faction: VOC
weapon: Rapier

-Swordsmen Militia , Light infantry

Def: full-plated armor
faction: all euro

-Swords and Bucklermen/, Heavy INfantry
faction: all euro
Wep: Sword
Def: Shield, Metal Vest

-Dragoons, Missile Cavalry
pierces armour
weapon: Gunpowder
Def: Body Armor, metal helmet

I'll draw those units, I'll upload it someday.....
Swords and bucklermen are Spanish Rodeleros, the English got armoured swordsmen, and the other two faction maybe have sightly inferior swords unit. And they can't be armed with rapiers, except for officers... because Rapiers are exspensive, and it only useful in duel, as it has long thin blade that easily dent or broken. You have golok or clurit at your home? then imagine the thin blade of Rapier get to be used to parry the heavy blade... they'll be instantly broken -> instant lol

Gunmen is well known, even the chineese exstensively used it before the european do, but your research carry somewhat contrary ideas.
1. The guns are ineffective, they are often clogged...
2. The guns are widely used...
So what does it means? If they are ineffective, why they are widely used?? = =a

About bodyguards, it was about a matter of debate... but then we may create 2 kind of bodyguards per faction... and the royalty and european officers got heavy infantry, because they are usually only observing battles, and if the line was wavered, they do dismount themself to reinforce their line... because this is not ETW, we can't dismount cavalry on the site, so we use heavy infantry bodyguards. Secondary bodyguards is recruitable to the player, and AI will get em spawned more often.

Oh yeah, GSS & Sonic, about your gunmen lists, I have a suggestion to separate the gun after european type reform, and the native guns... I know that Acehnese allready got many cannons and guns when they first fight portugese army, but I don't know that these men are moorish refuges (sudanese gunners FTW?)... Maybe one mercenary european gunmen is enough, but then we'll made 2 or 3 types of native mercenary guns.... especially I was interested in Korona ni Bugis, because some accounts said they are pirates and mercenaries... maybe we'll made 2 version of them, the supperior goes to Gowa-Makkasar, and pirates as factional army, and the inferior goes as mercenaries... wait, or pirates can train merc version??