Quote Originally Posted by KukriKhan View Post
HERE is a video of an AMD demo of DX11 properties. In essence, it moves more electrons more quickly over a given piece of hardware, producing more polygons and therefore, more detail of image rendering.

I worry about heat dissipation. We're gonna need more fans, and smarter airflow dynamics - or safer liquid-cooling tech to go along with these cards. Or else we're gonna see more reports of vid cards melting/frying, and mobo's going bad.

Imagine one of these cards in a notebook's enclosed space. We'll never be able to again call such a machine a "laptop", cuz it'll burn a hole through one's pants.
IIRC there is a dedicated tesselation processor that multiplies the number of polygons with some algorithm or so. ATI cards have had one for a while but DX11 finally made it useable.

DX 11 doesn't move any electrons faster, afaik it just improves on some algorithms and methods to display things, the new cards also have more processors which can do tasks simultaneously.

the heat dissipation is often countered by producing them in a smaller process like 40nm instead of 65nm or so.
When using a smaller process, less energy is lost, thus less energy escapes in the form of heat.