I actually liked the Far Cry 2 map (felt very immersive, even if it was sometimes a bit tricky). The real problem was the infinite checkpoint/baddies which ground you down.
As a historical marker, I'd nominate Falcon 3.0's padlock view function. I'm not 100% sure, but I think that might have been the first usable padlock view system in an air combat sim. That was a revolutionary feature for flight sim UI's, both civilian and military.
The first NWN interface took a little time to get used to, but it was a great design.
Deadspace was a functional and visually interesting UI, but part of that was how appropriate it was for a sci-fi scenario like that. I can't see it being adopted more widely for something like Mount & Blade.
In the category of recent strategy games, I thought Dawn of Discovery had a nice minimalist interface that didn't get in the way, and still allowed easy access to information and control. There was a nice feature where you could go into a sort of cinematic view mode for a closer look at the game world. It satisfied the itch to see eye candy, while allowing the main view to be more functional at the strategy level.
One problem with a "Best Game UIs" thread, is that some of the best ones don't really stick in the memory, because they did their job so well.![]()
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
Good point, Zenicetus.
I think that the Total War UI (or at least the basic battle UI) may deserve a mention. It's clunkier than some mentioned in the thread, but for the most part after a few battles (or the excellent tutorials) you didn't have to rely on the buttons much at all and it became second nature.
I like the HUD in the metroid prime games. All of the information you need is projected on the inside of Samus' helmet visor in a decently realistic manner. Combine that with the various atmospheric effects on the visor (water droplets, steam, reflections, bug goop splatters, etc) and it's spot on for the game. Hard to imagine them using any other kind of setup.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
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