Welcome to my second large game hosted at the Org. This game will be keeping the spirit of Whispers of the Night with a strong narrative that is in the hands of those playing - your actions will dictate the story! Every player will have a role at one point or another, if not in the beginning, then in the ending, or even in death - yes, that is right, in this game death may be the most empowering thing of all!
So, what is a mafia game without some rules to give the players some idea of what is going on? Lets start with basics.
1. Phases will consist of 24 hour periods with a maximum 24 hour extension - after that, the round will end, no exceptions.
2. Voting during the day phase can be done through the standard "
Vote: YLC", "
Unvote:YLC". I will not allow no lynches, and abstains will not count as a no lynch. I do however, allow "
Stay of Execution". A
Stay of Execution leaves the fate of the lynchee in the hands of
Ian Alexander Lovell, whom I will explain later.
3. You may reveal in private if you wish, but you may not reveal or quote me in public unless you have hosts permission - PM if you do wish to do so. Dead may not reveal any information to any living player at anytime, both public or private by any means - this includes quoting me, chat logs, screenshots, translations, sign language, klingon, carrier pigeon, etc.
4. The dead may talk in the thread, but are not allowed do so during the Day unless otherwise specified in their role PM.
5. You will be WoGged after 3 days/night of straight inactivity, and will die without becoming a
Ghost
6. Please PM for any clarification you may need - can't stress this enough.
Now, on to the "special" rules for this game...
The Mafia
The Mafia Godfather will be known from the start - yea, you heard me. However, he is unlynchable until all of his henchmen are dead, and I will not tell you when this happens. You will know this Godfather as "
Ian Alexander Lovell". At anytime the there is a tie in the vote, I will not decide, the person playing Ian Alexander will decide the method and those executed. If
Stay of Execution is chosen, the lynchee will not die immediately, but will die when Ian Alexander chooses when he will die, day or night.
The Ghost Town
When good, non-mafia players die, they become
Ghosts, and move to a
Ghost Council QuickTopic, which will come in your PM. The Ghost Council behaves just like the Town does, except instead of voting for people to lynch, they vote to use one of their collective abilities to use for the night. You will get PM's after death, detailing what kind of Ghost you are - beware! Some Ghosts are a bit different then other Ghosts...
The Town
This is what the vast majority of players will be - good honest townsfolk. Some of you will have roles to start with, most will not. However, Any of the power roles may select an "
Apprentice" - from then on, once the apprentice has been selected, they must work with the apprentice in unison or otherwise their ability will suffer a 50% failure rate. After 3 nights of apprenticeship, the apprentice gains all of the abilities of the original role, and both will now have a 100% success rate. Only the original power role may create apprentices, and the apprentice can only be created with the consent of both parties - just be careful to whom you reveal, and please inform me when you plan on creating an apprentice.
Other forces afoot
Not everyone is against the mafia, and not everyone is an enemy of the town. Be careful - any role which falls under this is completely out for their own agenda, and are unusually powerful as well. With the proper enticement however, they can be turned to one side or the other, and become a new champion for either the mafia or the town.
Sign ups are now
OPEN! I need 40-60 people, so recruit as many of your friends as you can - free sweets of your choice for each one you bring in

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