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Thread: Infantry charges don't seem to work

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  1. #1
    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: Infantry charges don't seem to work

    Hmmm, maybe its just me. In vanilla R:TW charges worked fine, high attack units might kill 10-12 enemies on the charge. I understand EB's higher defense values and lower lethality would change that. But even with my silver chevroned Gasaetae charging levies, they don't kill a single man from front or rear. They all complete the charge attack animation before hitting their foe. Meaning they charge, attack the air about 2 feet from their enemies, then walk into them and begin fighting.

    Maybe this is a problem with my game alone...

    Oh and my units aren't on guard either. I never use that unless I'm on defense and usually only with units like Alpine Phalanx, Mori Gaesum, or Iphikrates Hoplitai, aka units that start with spears and switch to swords or axes when the enemy closes.
    Last edited by Brave Brave Sir Robin; 12-03-2009 at 20:00.
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  2. #2
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Infantry charges don't seem to work

    I wouldn't worry about it. Its really units that are high lethality + AP that get the most out of charges.

    Actually, how we replicate a charge online is with the technique I described above so you have your units stacked and the 'crowd effect' pushes units into the enemy line and out of position. At the same time you have 1-2 man attacking every 1 of their men. Add AP, fire, and the local outnumbering morale penalties - its really ridiculous against heavy infantry atleast.
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  3. #3
    Master of Hammer and Anvil. Member Julius Augustus's Avatar
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    Default Re: Infantry charges don't seem to work

    I have noticed that charges are very weak also. I do have a possible solution though. Remember how in BI the sarmatian cavalry have swords and still have vicious charges, as they had the power_charge attribute. I think this could be applied to infantry. I will run some experiments tomorrow on if power_charge will increase the effectivity of an infantry charge, as I don't have time today. If it works, it could be applied to longsword units and other units that were famous for their charges.
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  4. #4
    Member Member mountaingoat's Avatar
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    Default Re: Infantry charges don't seem to work

    they only units i see making kills on charge are cav units ... maybe in vanilla , the infantry units would , but i have not played that for a while to test.(and i cbf).

  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Infantry charges don't seem to work

    Yeah, the only way I was ever getting my units to hit yours as hard as I was last night was by forcing my guys to run into your guys instead of a standard attack.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  6. #6
    Member Member mountaingoat's Avatar
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    Default Re: Infantry charges don't seem to work

    hmmm so you ran your soldiers through mine? *cough*

  7. #7
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Infantry charges don't seem to work

    Its only a run through if they actually run through instead of engage. That's why you don't do it with guard mode units if you click behind then they attack behind while non-guard mode units will engage if they run into something and will run through if you continuously click behind a unit after that. :)
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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