Chess against Computers is hard.
Chess against Computers is hard.
I alwasy thought Myth was a genius.
As for computer chess, I have Chessmaster 9 or 10, can't remember, and it destroys me at any setting above Dweeb.
Unto each good man a good dog
Computers don't blunder, they just make choices that aren't as good as another. Whilst you can easily traipse your queen onto a protected square.
Although Fritz does have a function for blunders.... Fritz is amazing.
Last edited by A Very Super Market; 12-03-2009 at 00:52.
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- Proud Horseman of the Presence
Chess would be much improved if they made it more like axis and allies, with dice rolling to determine if your queen can beat my rook.
"I'm going to die anyway, and therefore have nothing more to do except deliberately annoy Lemur." -Orb, in the chat
"Lemur. Even if he's innocent, he's a pain; so kill him." -Ignoramus
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Try the Fischer variation of chess Sasaki - its fun as it essentially makes opening theory redundant, and it rewards players for their understanding of the game rather than their preparation level.
To improve in chess Mithrandir try solving regularly tactical puzzles. There is a very handy site: http://chess.emrald.net/ that has thousands of problems and a rating system.
After a while at the same time need to work on strategy, there are not many books for intermediates that have positional puzzles; this one is one of them: http://www.amazon.com/Excelling-Posi.../dp/185744325X
The Caravel Mod: a (very much) improved
vanilla MTW/VI v2.1 early campaign
Please make sure you have the latest version (v3.3)
Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings
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