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  1. #1
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Multiplayer Campaign Thread

    Really? I havent tried it yet, as there is no one to play...

    Have you experienced these, or just read about them?
    Quote Originally Posted by TosaInu
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  2. #2

    Default Re: Multiplayer Campaign Thread

    :( im all busy for the next month with finals....Blegh. I hope they iron out some bugs soon.

  3. #3
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Multiplayer Campaign Thread

    I played a few turns.

    No bugs.

    The diplomacy was hilarious. I was france, enemy was GB, he invaded me and his message of war was

    "OMG DO U SPEKA ENGLISH I INVADE YOU LONG TIME"

    All in caps coming from the stern looking diplomat. Was great.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
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    Anyone who wishes to refer to me as peverlemur is free to do so.

  4. #4
    Member Member Heinrich VI's Avatar
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    Default Re: Multiplayer Campaign Thread

    The spinning clock means that it's your opponents turn.

    There is one thing about the MP campaign that forced me to shelf it again after 3 turns. You can not fight battles vs the AI without letting the other player takeover the AI troops. Just the basic player vs AI battles like in SP. I can't believe they disabled this and force you to play every battle basically against the other player or autoresolve...

    We wanted to cooperate (France and Spain) and not sabotage each other, especially considering that my mate was pretty new to ETW and stood no chance. And for this we had to wait 9 months.

    Should have tried the MP campaign before buying the elite units of america...
    Last edited by Heinrich VI; 12-08-2009 at 08:03.

  5. #5
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Multiplayer Campaign Thread

    Quote Originally Posted by Heinrich VI View Post
    The spinning clock means that it's your opponents turn.

    There is one thing about the MP campaign that forced me to shelf it again after 3 turns. You can not fight battles vs the AI without letting the other player takeover the AI troops. Just the basic player vs AI battles like in SP. I can't believe they disabled this and force you to play every battle basically against the other player or autoresolve...

    We wanted to cooperate (France and Spain) and sabotage each other, especially considering that my mate was pretty new to ETW and stood no chance. And for this we had to wait 9 months.

    Should have tried the MP campaign before buying the elite units of america...
    It should have been an option, but think about it:

    Oh its your turn. Ok, I'll sit and wait for an hour while you fight a few battles.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  6. #6
    Member Member Heinrich VI's Avatar
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    Default Re: Multiplayer Campaign Thread

    True, thats why it should be an option because not everyone would like to wait. On the other hand that was exactly the way some friends of mine and me wanted to play. It really makes no sense to not make it at least optional.

  7. #7
    Medevil Member Dead Guy's Avatar
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    Default Re: Multiplayer Campaign Thread

    When playing "for" the AI, what's stopping you from just putting half your units in buildings and then march the rest of them up to your friends' line and let them get shot to pieces while deciding which direction to walk in? It'll be just like a single player campaign.

  8. #8
    pardon my klatchian Member al Roumi's Avatar
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    Default Re: Multiplayer Campaign Thread

    Sorry for double post.

    Quote Originally Posted by Heinrich VI View Post
    True, thats why it should be an option because not everyone would like to wait. On the other hand that was exactly the way some friends of mine and me wanted to play. It really makes no sense to not make it at least optional.
    You would need some sort of hybrid play by email and simultaneous play. Turn based campaign with real-time battles does pose a few problems.

    I agree though, there should be an option as you describe. At least this is classed as a beta so you should be able to post a "suggestion" without CA resenting you for it.

  9. #9

    Default Re: Multiplayer Campaign Thread

    Quote Originally Posted by pevergreen View Post
    It should have been an option, but think about it:

    Oh its your turn. Ok, I'll sit and wait for an hour while you fight a few battles.
    When designing any product, you have a finite amount of resources to invest (and a finite number of options to present in a workable manner). While I agree in a perfect world it should be an option, I can also suspect that CA have very reasonably concluded that few people in practice will atually play it that way long term, and so have probably not put player v AI battles on the "front-burner."
    Last edited by NimitsTexan; 12-09-2009 at 02:07.
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  10. #10
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Multiplayer Campaign Thread

    Which is my actual position, but in a perfect world, it would be an option.


    I just got added by a guy who google'd for "no one online in empire total war" it brought him to the totalwar.org website as the first result, where this thread is the first thing on the page!
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  11. #11

    Default Re: Multiplayer Campaign Thread

    Quote Originally Posted by Heinrich VI View Post
    The spinning clock means that it's your opponents turn.
    Sadly no. It happens upon starting the campaign. I know this because with one host I had this bug and with the next I didn't. With the second host we were playing as France and Spain but UP DOW'ed me on the first turn every time and always caused a crash. Then we tried DOW-ing on them; that worked but then GB attacked his navy in the Caribbean. We both wanted to play the battle and started the loading screen. My host crashed for some reason and we were back to stage one again. We had to give it up.

    I'm really hoping that by the final release of the MP Campaign all of this will be smoothed out, because I was having fun until the crash.
    Last edited by A1_Unit; 12-08-2009 at 13:31.

  12. #12
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Multiplayer Campaign Thread

    Actually, they should allow you to minize ETW and give you a notification when you cna play again.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  13. #13
    Abou's nemesis Member Krusader's Avatar
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    Default Re: Multiplayer Campaign Thread

    I'd like to see an option where you can give your fellow player control of half your army if you so desire. Or fight against the player in battles. Always good with choices.
    "Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
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  14. #14
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Multiplayer Campaign Thread

    Quote Originally Posted by Heinrich VI View Post
    The spinning clock means that it's your opponents turn.

    There is one thing about the MP campaign that forced me to shelf it again after 3 turns. You can not fight battles vs the AI without letting the other player takeover the AI troops. Just the basic player vs AI battles like in SP. I can't believe they disabled this and force you to play every battle basically against the other player or autoresolve...

    We wanted to cooperate (France and Spain) and not sabotage each other, especially considering that my mate was pretty new to ETW and stood no chance. And for this we had to wait 9 months.

    Should have tried the MP campaign before buying the elite units of america...
    But what would you propose the other player do while you fight your battle against the AI? Sit and twiddle his thumbs or maybe pick up knitting? Of course, one alternative would be to allow the player watch you "give it to the AI". I agree, such an option should be included. However, to be honest, I prefer the current solution. Even an incompetent human controlling the AI is better (more fun too) than the AI controlling it.

  15. #15
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Multiplayer Campaign Thread

    Thanks for that insight Slaists.

    I'm cooking something up...you'll hear more about it soon.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  16. #16
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Multiplayer Campaign Thread

    Quote Originally Posted by pevergreen View Post
    Thanks for that insight Slaists.

    I'm cooking something up...you'll hear more about it soon.
    LOL, note that I'm on EST time.

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