The official NWN campaign did lack depth and was dumbed down, when compared to BG2 (well, most things are). But I think the engine - with its editor - was capable of dealing with issues like looting affecting law enforcement and alignment. As with BG1, I think Bioware did not do everything it could with the first game using an original engine. (That's a common pattern with computer games, where sequels - unlike those for movies - are usually superior to the originals.) The two expansions were better and there are some great user made modules that almost match BG2. I really liked the Shadowcatcher/Dreamlands series, which was so good, Bioware gave the creator, Adam Miller, a job. It was fascinating watch the modder learn his craft with ever more sophisticated modules until he became a virtuoso. By the end, he even got you playing space invaders on the NWN engine, which was frankly mind-boggling. Nonetheless, I confess, I did still find NWN rather soulless and too generically "modular" to really grab me.
Have you tried the Kotor games and Vampire Bloodlines? Those are titles that I would put up there with BG2 and the Fallouts. They do lack somewhat in vastness, as Meneldil says, but to be honest, they are long enough. I think they are games which build on the elements in BG2 that I loved (the characterful NPCs, cinematic main story and interesting sidequests).
You have a point. The opening cartoon for the "noob comic" echoes it nicely (Meneldil, as an ex-WoW player, might enjoy later cartoons in the series too - I did).Originally Posted by frogbeastegg
http://www.thenoobcomic.com/index.php?pos=1
Bookmarks