Well, the patch without a name came with the latest DLC & MP download.

I don’t know if they have the changes listed anywhere but I have seen a few as I started a campaign just to see.

To me it looks like once again the AI is a bit more aggressive.

Some of the “screw the player” is also back in.

I am playing GB and after my governments second term it changed ministers just like it would for a Republic. Of course the King has some terrible traits that make him almost as bad as the Spanish King so maybe it was just that he was hated.

For the first time in I don’t know when GB had a war of secessions. But it was not Denmark that DoWed, it was Prussia.

That little ditty made me reload and not make peace with them during the turn so they would bring in more allies...but by doing that the king didn’t die...except if you make peace with them, then he dies...reach your own conclusions.

The economy also seems to be more into screwing the player. Even if you take over someone else’s resources your commodity prices plummet.

As soon as I took over French Guyana the price for spices went from 32 to 16 with out me upgrading the plantation. Then they dropped down to 14 which is where my other resources are, except for furs which are only 8.

In my first battle the enemy reinforcements showed up only about 150 meters from my position and to the rear.

I was in the middle of the map so it is not like they came on from the edge nor were they hidden as it was open field.

Viewing and trading techs is still bugged. Each time you pop it up you have a different combination of icons. Usually the industrial and enlightenment icons are switched but you can have three of the same or any order and combination of the three icons...though they are always in the correct selection order, as always.

To me it seems that they have made some changes in play but I have not seen any bugs they have fixed.

The bugs I saw are a little worse than they were and a few new ones are present.

What experiences are the rest of you having?