Its very hard to say. Dragon Age has come with DLC, yet they have also released the largest set of modding tools I've ever seen, so obviously bioware has managed to convince EA that they won't lose any money over mods with a toolset alongside their DLC's, and this is true in Fallout 3's case. I bought the DLC's because they were great addons, yet I also used alot of mods, Considering DLC's generate extra income ONTOP of the original game release, I would find it very hard to believe releasing a modding toolset would decrease profits, especially ontop of DLC's because people will buy them. I would say that CA are actually shooting themselves in the foot by not releasing a toolset because MODS not DLC's extend a games shelf life. DLC's can do a bit, but mods are the only way to do it in a big way.
Having now watched the interview, I still say CA are shooting themselves in the foot, but, it will be up to history to be the judge I suppose!
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